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Some players experienced severe frame rate drop and frequent crashes from Ver. 1.20, this is due to some conflicts between Unreal Engine 4.18 and Windows 10. Shutting off real time protection of Windows Defender before launching the game is reportedly a viable solution.


Since it's unknown if a bug fix can be released before Fallen Doll 1.22 is finished, you may want to use another security software if you don't want to leave your computer unprotected while running the game, however this is likely to be unnecessary.

Comments

Anonymous

Didn't help

Shiro

Im pretty sure they get this a lot, so to be of further help you would need to post your specs as well. if you're not certain what to post the most basic information needed would be. Operating system. (i.e Windows 10) Graphics card/memory on that graphics card.(Nvidia 1060 3gb) Memory, Ram (16gb) CPU (Intel core I5-4440)

ZULEYKA GAMES

The fighting with windows defender is such a really funny thing

cooperdk

NEVER, EVER EVER suggest anyone to disable the default anti-malware platform! You should instead go to the Unreal developers with a complaint. Defender is the default antivirus and antimalware application for Windows 10. Programs MUST work with this enabled. BTW, other security software is known to make Windows slow or even unstable.

ProjectH

It was in no way a suggestion but a notice. Epic is aware of this issue, however it will not be fixed until they publish a new version. Although not recommendable, it's still a temporary workaround for users who are willing to take the risk given the present state. Such choices are inevitable when you work with a wip engine.

JerkMcD

I don't even use windows defender and the game just randomly freezes, even in version 1.22