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Citizen version:  https://www.patreon.com/posts/patch-0-2-0-45485762 

Knight version: https://www.patreon.com/posts/patch-0-2-0-45485726 


New features:

  • New area! Wetlock's church district has been opened up
    - Requires lvl 6 minimum. Sadly not a whole to do there as of yet, but the map and tile details are done.
  • New Enemy: The church missionary!
    - She's a spellcaster, and her smut story for defeating the player is done.
    -Her win animation on contains keyframes for now.
  • New Gladiator: Trixie!
    - Big thank to HuffsLove for letting me add his shortstack Trixie to the game. Love the man's artwork :) check him out at https://twitter.com/Huffslove
    - She's here to show that size doesn't matter! (May include magical mishaps)
  • Sam has received a new skin - Naked Sam!
    - This can't be tested in the test version sadly. Wait for the proper release.
  • Throwables! (Finally!)
    - Yes, a feature I've forgotten about time and time again is finally implemented. Now those craftable poison-horn grenades finally have a function (yay!)
    - There's 3 types of craftable bombs available
  • Sam's M/M scene has received colored artwork!
  • Sam has received two sets of armor!
    - They need to be crafted under the companion crafting tab
    - They change how Sam looks - Customization with a bit of flashiness!
  • The Kobold enemy in the dragon catacombs has received an oral scene - Requires a character with a wanger.
  • The Thief enemy in the Wetlock sewers has received a missionary scene - Requires a character with a wanger.
  • Crafting has received a new visual recipe style, that makes it easier for me create them quicker
  • The scenes in the foxhole has received more story images to go along with the texts
  • New items: Crafting gold and bomb casings
    - Are sold by vendors
  • The Brownie, Red slime and the Ratling in the starting dungeon has received some sound effects
    - It really helps give them some personality - I'm so happy. I've invested some of the Patreon money in a bunch of sound effects
  • There's now a close game button in options, after it was requested by you guys
  • The submit button in combat will now also work if it's a boss with a "bad ending" scene.
    - Pops up with a warning that this will lose you the game

Changes

  • Proof reads of several stories
    - I've teamed up with player Azen, for him to help improve the writing in the game
  • Did a lot of image compression on the game's graphics - reducing file size by more than 10mb!
  • More minor things

Fixes

  • The bug where the giant fight breaks on its spike attack should be fixed
  • The gladiator not dealing damage if animations were turned of is fixed
  • Fixed an issue where the Croconoid's water attack would break the game
  • Fixed a bug where the story images for the croconoid intro/outro would be very small
  • Fixed an issue where the green splatter from the monster poison grenades would be tiny

As always, I give you the biggest of thanks for coming along on this adventure with me, for trying out the game, providing feedback and all around just being a cool group of guys and gals :)

Files

Comments

Anonymous

I have a problem in this version. When joining with the mouse to kill the spiked boar boss, every time the boar uses the spike throw move, it locks the game up/prevents any other actions from being made. I have to alt-f4 out of the game and restart it. It never fails, it happens every single time that move is used.

valorandglory

Hey JStrom - Sorry for the inconveniencing :S I've tried to hotfix the game and upload a new version that attempts at fixing the issue. Could you try downloading it again and confirm/deny if you're still having it? Link: https://www.patreon.com/posts/patch-0-2-0-45485726