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 Link: Patreon version 

Link: Knight version

New features:
- Multi monster combat is in the game!
- Every area have been assigned an "expected player level", to fit its difficulty. Players with a higher level than intended will now encounter 2 to 3 monsters, rather than 1.
- Every monster's gold- and xp reward is pooled together upon victory. Found items will require a code rework, and haven't been implemented as of yet.
- Victory sex scenes will always precedence based on the middle monster. So if the middle monster is a Ratling; it's a ratling you'll be banging/banged by.
- The herm gender is now selectable in the character creation menu. Start out with both male and female bits!
- There's been added a new quest involving Bucky and her 'sis' Katie. Talk to Rodham at the brothel to begin it. It involves a good amount of fighting against the game's newest beasts, but some of the fights can be avoided by players with particular skills.
- After completing the quest, Bucky and Katie will have two sex-scenes for dick wielding players. Both scenes only has sketched art as of yet. One of the sex scenes is the winning scene from a few months back.
- Feron the blacksmith has received a romance option, availble to all player types. Requires 30+ lust.
- Added new monster: (City) Guards. Attacks hard and can apply bleeding.
- Added new monster: (City guard) Sergeant. Has the ability to boost his fellow fighters. No monster portrait yet.
- Added new monster: Thief. Can apply poison and steal coins from the player. No monster portrait yet.
- The steamy scene between Sal and Moira has received coloured artwork
- The "gale" spell for the T'charn has received sound and animation. It's my first frame-by-frame animation, so it's very ragged. Sorry :]
- Player's max level has been increased to 18, but the xp requirement for levels after 10 are far higher than the current xp rewards is geared towards.
- Events the requires free inventory space will now prompt a pop-up on the map screen, if player's inventory is full.
- Monsters in the farmlands and Wetlock have receiving a boost to their xp rewards, and the bosses: Great bulbkin and Uthgarr have received a slight power nerf.
- I've removed the combat music from the scenes following a fight, because it disturbed my reading of the smut xD
- I've removed trigger words as "rape" and "violate", just not to get ban-hammered by patreon for bad phrasing.

Fixes:
- Fixed a bug with to "support on patreon" button not working
- Fixed a bug where the player could apply the same status effects multiple times unto enemies.
- Fixed a bug where crafting multiple items wouldn't work due to inventory mutations.
- Fixed an issue where drag didn't work for the victory scene.
- For some reason, Zeke's customize screen was bugged the hell out. Should be fixed now.
- Uthgarr's initial event was failing due to a wrong image reference.
- Fixed a bug where teleporting from Wetlock to the western forest would lock the tent menu.
- Fixed that high hp monster didn't suffer any DOT damage.
- Fixed that the perk description during level up couldn't be properly displayed.

Notes:
- I ran a full playthrough of my own, and I've written down areas that could use improvement. Not bug-fixes as such, but quality-of-life features and such.
- It has been a long iteration, but it has contained a lot of content this time around.

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