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Patreon version:
https://www.patreon.com/posts/patreon-version-19225780

Knight version:
https://www.patreon.com/posts/knight-version-0-19225729

*** Previous saves won't work going forward! Explanation below. *** 

New features:
- Hey. It's a real bummer to tell, but the old saves won't work with future releases. The reason is that I've changed the version of the code to a higher one (I believe it was C# 4.5 before and now it's 6), because it allows me to do some new practical things (like string interpolation), but the overall refactoring and optimization has changed how my code works and the old saves won't swing with it.

I've spent a lot of my time smashing bugs and beating errors, and I think I've gotten the most of them. If you find one though, please inform me.

That's sadly the hard part of playing something in alpha, but it's gonna be for the better of the product longterm.

- The bank has been added to Wetlock. Find it in the market area.
- Inside are two npcs, on being the teller and the other being the guard.
- The teller gives the first repeatable quest in the game. The rewards change up to a certain iteration, and afterwards it becomes sleazy (no smut yet though).
- You can store items in the bank, with the option of buying even more storage than first given.
- You can store gold in the bank, but only up to a given maximum.
- Added a new smut scene for beating the brownie. Requires a man-sausage.
- Added a new smut scene for Symph, for characters with lady parts. (no art)
- Unlocking monster journals now also displays what items a monster might drop.
- Increased droprate on woodrunnder antlers.
- Some UI's have received changes.
- Some images have been uploaded in higher resolution.
- Some buttons have received sound effects.
- Tons of changes to the source code.

Notes:
- Apologies for not having been very vocal throughout May. There was some personal matters for me to attend to.
- The winner of the new-scene poll was Male/Male.
- I will be doing a post very soon detailing what the game's next step is, now that the bank is done. 

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