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Public version here
Knight version here 

New features:
- The game has received race-specific sprites for the player character. No more purple man/woman during combat.
- It's possible to customize some characters during creation. Other races will receive their customization in the future.
- People using an old save will receive their race's default look. I've tried my best to make the sprites backwards compatible.
- Knight tier patreon supporters can now play as the Druchmari, the dark elves.
- Druchmari start with high charisma and intelligence, and have the perk "Dark charm", giving them charisma check bonuses.
- The ursine, humans and shoredwellers have received starting perks. Ursines have claws for unarmed bonus damage. Humans have tinkering for at chance to gain double points on crafting. Shoredwellers have scaly skin for decreased damage from enemy basic attacks. These will only work on newly created characters.
- Uthgarr have received 2 more smut scenes in her beer chugging event. The scenes got sketches in them for now.
- Some of the player's animations have received changes.
- Combat have seen minor graphical changes.

Fixes:
- Some races was starting with the wrong stats upon creation. This has been fixed.
- Minor spelling errors.
- Fixed that the menu buttons sometimes wouldn't become active.

Notes:
- Apologies for the long wait. Personal matters and the sheer numbers of sprites made this a longer update to finish.

Files

Comments

Ruffleneck

Oh yes! Race specific sprites <3 Also, don't worry about the delay! ^^

Anonymous

Great job)))