(Announcements) Models update (Patreon)
Content
Hi everyone! Hope you had a good new year so far! (Sorry already for the long post). Whenever i start a new scene I always get already overwelmed by the fact that the models that i use right now sucks (not really sucks but they have different styles, topologies, armatures and more technical stuff), for example the d.v4 model that i use is from Mets and it's extremely low poly to add any kind of details without having to mess around with the topology (I can't even add ABS on her tummy without using modifiers). My idea was to remake all the models that I use more frequently in DAZ and exporting them to blender (no way I'm switching to DAZ). In that way I can have same armatures (the armature is what controls the characters when posing them), same occuring style (like for example Meis3D has) and same topology between characters. Id everything goes well i'll be helped by some artists to get started on DAZ and if I like the end results I'll be start using those characters in some renders (obviusly i'll be showing them off first here on Tier 2, just to have more opinions). I'm not goin for a hyperealistic look, I think keeping the style that I've been using so far would be pretty good. My only fear is that since many other artists have made their models in DAZ aswell, I would end up making them the same as those. I'd like to end up with unique and even prittier looks than the original ones. Sorry again for the long post, but I wanted to keep you all updated in case I won't be posting for a while. I want to get things as perfect as possible before starting any render, so I can feel more confortable using those models in the long run. For now that's all, I hope you'll like the new models! See you later and stay safe! <3