Development status of Shoost v0.1.7 (Patreon)
Content
We're hard at work on the Shoost v0.1.7 update right now!
The direction of the update has been decided, and now we are in the process of finalizing it!
However, it is taking longer than expected because of the need to reorganize the UI as the number of functions has increased.
Also, as the number of functions increases, so does the processing load, so we are working on ways to reduce the load. (I'd rather just add functions without thinking about it...)
However, we are making progress in order and will be able to update soon.
Next Update Details
Rim Light
Added the expression of light going around a character's outline in a dark scene, since the character's outline is not visible. I think it is effective when used to express the profile of a character.
Sharpness
Added a sharpen function because the resolution gives a blurry impression. If the sharpness function is applied too strongly, white lines will appear at the edges.
It also reduces other processing load: it consumes less GPU than v0.1.6.
The difference depends on the performance of the PC, but this is a rough estimate of how much difference there is.
Looking forward to seeing you all using it, and continuing to work hard on its development!