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Hello all! Current projects are going well, the Panam animation is almost ready for audio editing, I just need to fix a few frames that have weird visual artefacts caused by Blenders motion blur settings.

It's taken about 12 hours of rendering per camera angle, 4 camera angles, and 4 variants of the animation. I'll definitely rethink using fluid sims for shower water in future.

As for the Peebee project she's nearing completion now, just a few issues with the skin textures to tidy up, mostly the game's normal maps often have issues when being transferred to a new mesh. I also want to try and get some more details/quality out of the skin. The Andromeda textures don't respond as well to upscaling as the original Trilogy/Legendary Edition ones do sadly. Hopefully, I can work them some more in Substance though.

I'll be uploading a fun commissioned piece tomorrow, a short series of pictures that any Halo fans will hopefully enjoy.

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SecretSpider

Ooh I'm looking forward to that Panam animation, the last one with Judy looked soo good. Will there be anything more with the black widow venom project or is it going to be on the back burner for the foreseeable future?

Realium

Thank you! I hope you'll enjoy the Panam one just as much. I will be returning to the Black Widow Venom project soon. I've got a few scene planned for them and will be swining back around to it after each new project.