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Hello everyone, I think I have a lot to improve when it comes to managing the times of the video; This by reducing and increasing certain parts of the video's body. So, what I want to ask is, how would you distribute the times of the video to make it more enjoyable? The points to take in consideration are:

(A) - Dialogs

(B) - Fights

(C) - Struggle before being engulfed

(D) - Absorption

(E) - Others [Specifiy]


E.G: (A) 15% (B) 15% (C) 10% (D) 50% (E) 10% [Internal shots]


Please make sure to add your opinion, since I will take this very seriously for future videos by summing all percentages and getting an average time of all the Comments or P.M.s


Thank you!


Yug~

Comments

Letterabcd

To clarify, is the "Struggle before absorption" when they're getting sucked in by the tail, or before that?

Anonymous

I'd say dialogue is a great way to express the victims displeasure of getting absorbed. The fight scenes are nice as well, but I do think it's the least important of the bunch. The actual absorption and internal shots are the primary objective in my opinion. For others, I'd say have the voice actors perform dialogue during the absorption, rather than have them grunt or moan, have them say something that expresses the characters distress.

Jack the helper

(A) 5% (B) 5% (C) 20% (D) 50% (E) 20% [Internal shots] it will be cool if the girl say while she start getting inside no let me go ! or I won't want to be one with you !when she get inside of him she say no I feel like I becoming one with him ... No I don't want to be merge ! the resistance the better ! also it will be great if the girl lost some part of her clothes . and when she got inside him all of her clothes get dissolve making her naked !

GrimFC

Edit: To anyone glancing through: My super-long comment was deleted somehow, check responses to this comment for the older version. Arm yourself with context! Edit 2: Huh. It keeps getting deleted. Is there.. a size limit? Oh, right, also there's always a bit at the end where Cell glows and such - I didn't count that in the percentages. So in the Pan video the above ratio result in 3x as much time fully engulfed (10->30sec) and a little over 3x as much time (20->70sec) partially engulfed and getting pulled in. Yeah, that'd need quite a few camera angles to work.

Yugerov

Read the past comment and there's a lot of valuable information there, did You delete it? I am taking notes to make a summary of all the advices.

toonstarfreak

Opinion: 15%, 5-10%, 15-20%, 45%, 15% (basically either the fight is 10%, then struggling is 15%, or fighting only 5%, while giving 20% struggle)

Yugerov

The only thing preventing me from making a long absorption times was the Voice Actresses, I didn't want them to feel super weird, BUT with the support I get here I will be able to pay them enough for them not to care about it. Also thanks for the percentages Jonathan opinions are very welcome!

Yugerov

You are right, I will be focusing a bit more on that sort of details, making it a bit more realistic with the victim speaking a bit inside with in-role phrases :D, though I will need to enhance the Tail model even more to be able to make such things! But it's all about continuous improvement. Regarding the clothes stripping, it could work very well, though just up to a certain degree(E.G. Revealing some skin or something a bit more sexy BUT also not that strong as to fully naked)

GrimFC

Alright, let's try splitting this up: The problem with shortening fights is that there is a world of difference between 4-5 moves and only 1-2 moves. It will be hard to make a victim look competent in a 1-2 move fight, and even though there are ways to do it you risk all of the fights being incredibly same-ish. Over at GFC we do mini-comics in addition to the main comic, and I can say that.. although it is possible to skimp hard on runtime/panel space by focusing on what’s most important – and sometimes it turns out great! – that you’ll be happier in the long run if you are open to giving yourself enough space to have a little more variety in how things go down. Thus, my main suggestion is that you take advantage of us patient fans and increase the average runtime by 30-60 seconds even it results in a couple more weeks of development time. I think fighting length will fluctuate much more than absorption length – sometimes a 1-2 move fight is what the doctor ordered – but don’t straightjacket yourself to it. I’d wager most fights will feel right in the 3-5 move range.

GrimFC

As for what to focus on… > Holding back Tail / Struggle while half-engulfed / getting through the tail could easily be a 60-90 seconds. Anyway, that’d put it at 50-75% of your current 2-minute runtime, or 30-50% of a 3-minute runtime. For example, if you added another 30 seconds to the Pan video that consisted entirely of her struggle/up the tail bit you’d hit the lower end of the ratio I’m talking about. I think the high end would work better, but I’m biased towards my preferences. >> On internals: I’m not sure why this is separate from struggle/absorption. Does showing the victim’s top half inside the tail while they are struggling count as “internal”? Increasing the length of their struggle while partially / fully engulfed would basically mean more camera angles, and many of those would require internal shots. Showing off the victim’s struggling body a bit more would be very appreciated! Particularly facial expression while struggling – I like the lower body wriggling but having more to go with it would be fantastic (also, another camera angle or two of the lower body wriggling).

GrimFC

The other commenters have talked about adding dialog to the absorption scene: > Please, please do not have victims spend the whole time going “Nooo, I don’t want to be absorbed by youuu..”. Most of these victims are warrior-types, and although stuff like that can work as a final plea / mixed in with more rational speech it makes them look utterly competent and uncharacteristically whiny for that to be all they do. They can insult, threaten, be sarcastic, think-out-loud as they try various methods of potential escape, ask Cell his plans, ANYTHING besides weakly begging Cell to show mercy and/or whining. Like most things there are victims for whom shameless begging and general whining fits the bill… but I think they are a minority given Cell’s usual targets. Exactly how the character responds while their fate is being sealed should.. well, fit the character. To give an example I think Yuroichi would be more in the “narrate attempt to break free” / “sarcasm” camp while Pan would be more inclined to get some lamentations in. I could see Yuroichi going “Let.. hrmf.. me go!” while struggling to break free but.. can you really imagine her going “No! I don’t want to be absorbed by you!”? The former, spoken while not completely engulfed, can be spoken as a command while the latter is basically always going to sound incredibly meek and passive. Related commentary: >> Grunts and such are still a great thing to have (both while – *grmph* - talking and on their own). >> I think having them switch to pure grunting / speaking-while-gagged and such after being fully engulfed / moving through the tail would enhance the progression of free fighter to absorbed victim. But it’d also be a good time to get in those “Nooos” and such so YMMV. In anycase, not starting with full whine / pure grunting allows for a verbal progression to match the physical one.

GrimFC

And 4th section (hopefully it doesn't get deleted again!): So, on percentages: As noted above, I don’t see how “internal shot” differs from struggle & absorption, as many camera angles while partially engulfed and struggling would be technically be internal shots. What I’d like most is more camera angles, especially while half-engulfed and struggling… Also, DBZ style fighting goes well with talking while fighting, so I’m not sure how separate fighting / dialog really is…? I’m also, really, really not sure what counts as “struggle”. Like, is that just holding back the tail? If not, how is that different from fighting? .. Actually, yeah, could you describe which segment of the Pan video would count as each of these things? It'd help a lot. Two minute video: Pre-Partial-Engulf: 25%, Post-Partial-Engulf–60%, Fully-Engulfed 15% Three minute: Pre-PE: 50%, Post-PE: 40%, FE 10%

Yugerov

A lot of things to take in consideration! Also left those points to personal interpretation, so I could hear the different opinions on it, without locking you guys to very specific things. Thanks a bunch for taking the time to write and analyze constructively the content of my work! :D

Guibaesa

Well, the videos ARE of cell vore above all things. If a video is ti last two and a half minutes then at least 80% of it should focus only in the vore. In my opinion, this 80% should be divided like this: Pre-Partial-Engulf: 20%, Post-Partial-Engulf–15%, Fully-Engulfed (Going down the tail plus internal shots) 21% and finally 21% of an internal shot of cell belly showing with high detail the "assimilation" process, preferably showing that the victims clothes have been torn apart inside there. For patrons like me and all of the others to come, it would be amazing if you create, as part of the alternate ending for your future videos a NSFW version of the video, showing the "process" that cell uses to... ehem, absorb female victims. If that's not possible, as for part of the alternate ending, you could add some extra visual angles of the absorption, and instead of the "original" video, the one that you will be posting on youtube, the victim in this case, instead of remaining always in a panic state, she gradually realize (while she is being eaten by the tail) the experience isradar pleasant and relaxing, and while been assimilated, we can have a clear image showing she is feeling really good inside her, with a smile that would show her "climax" instead of the of the boring "falling into the darkness" that you always use. As for the dialogue for this "realisation", it would be recommended that the victim would be "thinking" to herself instead of saying it out loud, it would give far more credibility to what she is feeling and how good the experience actually is. Here is a comic showing a pretty good example of what I mean: <a href="http://theeldritchprince.deviantart.com/gallery/52378682/SDKZero-s-Gift" rel="nofollow noopener" target="_blank">http://theeldritchprince.deviantart.com/gallery/52378682/SDKZero-s-Gift</a> Well thats my opinion

Anonymous

(A) 10% (B) 5% (C) 15% (D) 20% (E) 50% [Amplified to be more hardcore and better management] I wont go into detail right now since I wrote a long message and somehow managed to lose it after refreshing the page but I'll be reworking your Pan video to my liking and link it to you unlisted to your messages so you get my idea (hopefully we can further discuss too!)

GrimFC

If you ever decided to go the showing climax-to-smile route, I'd suggest an "O" expression combined with eyes rolled kinda upward, with that progressing to tired, fading-out-of-consciousness and then to sleeping, and maybe finally a faint smile as the walls close in on them as they rest.

GrimFC

Yeah, I lost my post multiple times before splitting it up. I suggest typing long messages in Word or something first. &gt;.&gt;