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The Allure of Wanton Cove:

Spent an hour or so today working on this, in addition to the bit of time I spent last night working on it.  Fixed a few minor issues with the current version of the game (Nothing game breaking) like spelling errors, grammar/spacing issues, and a couple of minor rewrites to scenes to make some content clearer or flow better.


Inheritance:

Spent a bit of time working on this both last night and today as well.  Went back through the intro and double checked that everything looked good, did a couple of minor rewrites where I thought I could improve what was already there.  I'm pretty happy with the end result.  Also started writing a bit more content for the game in the form of some small/random events.


No telling for sure what the rest of my day will look like, but if I find some time, I'll likely spend it working on Inheritance.

Next week will see a shift back to Wanton Cove, with the intent to present some more high taint naughtyness for players to explore.



Comments

aftermathteam

I figure every little bit helps! I love those days where I have several hours of free time and can crank out several thousand words of content, but these slow days where I only have fifteen to thirty minutes off and on through the day might only result in a few hundred words here and there, but it all adds up. Trick is to keep plugging away at it and make the most of what time you have. :D

aftermathteam

For Wanton Cove, I've made a goal of 5k words of new content once a month. Reality has been 8k or more of content about every 3 weeks. The next build of the game should either finish up the day 5 content, or come close to it. I also hope to write some high taint naughtyness for Nadia for that build. Hope that answers your question.