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This last week has been very productive.  New content for Last Stand of Ra, new content for Inheritance, and worked my way through a fairly large list of improvements for Wanton Cove.

On Friday I released a new build of Inheritance.  Turns out that it had several bugs I needed to work on.  I got a fix out the next day, but the day after it was reported that the karaoke content was broken as well.  We've been working on that bug all day.  We've got the primary issue fixed so that the scenes are appearing correctly, but the secondary scenes that pull inside of that scene are still throwing an error. Our coders are looking into it.

I was thinking about releasing a new fix tonight, but I'm going to wait because I want to ensure that we've got it all fixed and we get you a fully working build before putting it out.  I'm hopeful that we'll have a fix by morning, but I'm not making any promises.

Coming into this week:

-I've already got a head start on new content for the next Inheritance build.  3 Interactive scenes and 9 smaller scenes.  As soon as we can get a fully working version of A22 out, I'll start dropping those into the game.  I expect it's going to take a big part of one day just to get everything properly coded into the game.

-Have a bigger scene started that's a followup to one of the other interactive scenes.  It's going to be pretty big I suspect.  I'll be working on that this week and hopefully will have it done by mid-week.

-Should have a decent bit of time on my hands this week, so hoping to make some really good progress this week.  I've been feeling a bit in the holiday spirit, so there's a fair chance I'll write another Christmas scene later in the week.

-There is no official build planned for this coming weekend.  That said, I think I'll post an update for Last Stand of Ra on Friday, . . . . just because I love you guys.  <3



Short version, already got quite a bit of content ready to go into the game, and am probably going to have a lot more by the end of the week!

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