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Thought I'd stop in and let everyone know what's going on, and what to expect in the coming days.

Yesterday:  Had a bit of a rough day yesterday.  Had a couple of problems over the course of the day and allowed it to get under my skin.  Had some problems related to the code in Inheritance, and accidentally deleted the last two days worth of my writing.  It was quite a downer.  Towards the end of the day, one of our coders was finally able to get me back on the right path (Close as we could tell, had a corrupted file that was hanging everything up.  After reinstalling the file, everything worked perfectly.  Several hours of troubleshooting and it turned into a sixty second fix.  Go figure.), the other issue that came up was the roughly 2k words of new content that had been written for Wanton Cove that I'm pretty sure got deleted during the chaos.  The down side, I've lost that content, the up side is that I've so far rewrote about 500 words of what was lost, so that's something at least.

Today:  Still lacking much enthusiasm for rewriting the scene I lost yesterday.  Going to instead start working on a different piece of content to get myself moving again, then shift back to the incomplete scene when that's finished.  Hopefully I can power through things that way.    Going to have maybe two hours total to work on it though, so not sure how much will be completed.

Tomorrow:  Tomorrow is wide open with no obligations other than creating new content for Wanton Cove.  This is my day to make up for lost time.  Goal is to have both the lost scene, and the scene I'm about to start, completed tomorrow.  

Thursday:  Another wide open day.  The weekly poll appears to be leaning towards Wanton Cove, so odds are that's what I will be working on this day.  Late in the day, I plan to release the first official build of Inheritance, with three build versions, Patreon Cheat Build, Patreon Early Access Build, and Public Build.  

The differences between the Inheritance builds are that Patrons will be one build ahead of the public version, and there will be a separate pledge level for people wanting the Cheat Menu (Its been listed as a pledge perk for ages, its just that now that the Cheat Menu has been built, it means something!).  Patrons not pledging for the Cheat Menu will have all of the same content as those who do with the exception of the Cheat Menu.  Basically the same difference as there is between the Public and Patreon versions of Wanton Cove right now. 

Friday:   Not sure what this day will look like yet.  At minimum, I hope to address any issues that crop up with the latest Inheritance build and to present the new version of Wanton Cove for testers.

After that, it looks like I've got a busy weekend ahead of myself, so I'm not expecting to get a lot done on Saturday or Sunday.  Monday of next week should place me back on Inheritance as we start putting together content for the next build of that!


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