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Today got shot to hell right out of the gate.    Instead of getting to jump right into work the way I had hoped, I instead had to take care of some family related stuff  until just a couple of hours ago.  


That said, once things settled down I started to wade into the work I had planned.

I started by running down the repeat bug at the end of content in the game.  Was a pretty easy fix once I found it.  It should be fixed for the next build of the game.  

Once that was done, I started writing that second scene I had mentioned yesterday.  Didn't make a lot of progress before I noticed the time and sat it off to the side.  Instead I turned my attention to starting to map out the main ending of the game since that's on the horizon.  I've got the basic framework all in place, so that will help save time later.

The one good thing that came from this morning's chaos is that after loosing four hours work time this morning, I should get at least two of that back this evening.   I'll be jumping right back into that second scene at that time.  ;)

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