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In this tutorial, we explore how to drive your visuals in TouchDesigner that normally use time with audio analysis/beat detection.  

Link to Double Feedback component: https://drive.google.com/file/d/1KQmPUCxcdaIM-qVxQZHkBcDEpFGfJM19/view?usp=sharing 

Markus Heckmann's tutorial on feedback techniques: https://www.youtube.com/watch?v=r-XwzEzYhUU

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Audio-Reactive Visuals in TouchDesigner

In this tutorial, we explore how to drive your visuals in TouchDesigner that normally use time with audio analysis/beat detection. Link to Double Feedback component: https://drive.google.com/file/d/1KQmPUCxcdaIM-qVxQZHkBcDEpFGfJM19/view?usp=sharing Markus Heckmann's tutorial on feedback techniques: https://www.youtube.com/watch?v=r-XwzEzYhUU If you're interested in other techniques on making things audio-reactive, Bileam has a great tutorial on this: https://www.youtube.com/watch?v=rGoCbVmGtPE 0:00 Overview 0:22 Audio Analysis 4:53 Creating a Component 6:43 Setting Up Noise TOPs 9:22 Driving Animations with Audio 11:10 Blending Between TOPs with Audio 12:14 Fixing up our Audio Analysis 13:24 Animating Color with Audio 15:22 How to use Displace TOP 16:52 Bonus Water Color Effect Overview 17:53 Water Color Setup 21:03 Transition Between Water Color & Original Visuals One recommendation I have in hindsight is instead of copying the expression in the transform of the Noise TOPs around is to place that expression into a Constant CHOP, attach a Null to the constant and pass a reference from that Null in your components. This will let you modify that expression in 1 place instead of having to go into each component and modify it. Music by 20syl Track: One or Won https://www.youtube.com/watch?v=o8hYP_Sege4

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