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For this update I made both versions: With and without white outline in one release!

I improved all the Koopa Bros. sprites at 4k (new design), Toads and more characters. Check the changelog.txt for more info.

Since I'm working on a +800Mb texture pack, there are some bugs found in the .HTC file so I moved to .HTS file (similar to .HTC but lighter and you don't have to wait to play anymore!)

You'll need a GlideN64 dev build for that, so I'll share the one I'm using here. You can find the setting with the texture pack file.

Download:

-GlideN64 dev build (with settings):

https://drive.google.com/file/d/1CdVkFdXKuVDFAisABJ9-_XKPKzhKJD1E/view?usp=sharing

-White outline (4K)

https://drive.google.com/file/d/1rvJw-ExHca3uAwLXu1aj5QqRlZSNW5XO/view?usp=sharing

-Without the white outline (TTYD environment - 4K):

https://drive.google.com/file/d/12T1OvBHtC-w8WhSm2HV_l2NWzrgsHRvP/view?usp=sharing


-White outline (HD):

https://drive.google.com/file/d/1iZ-0Xnifg8sMbXUp-9FWlyZqOiDySecb/view?usp=sharing

-Without the white outline (TTYD environment - HD):

https://drive.google.com/file/d/1QSykFmhTkzCKwZO7mwbW1bTImW4kNa1O/view?usp=sharing

Files

Comments

Anonymous

1st of all, amazing work through and through! Just wanted to let you and everybody else know that although I was successful in making version 2.2 work with Project64 3 but am unable to have textures load at all with this latest update even after following the instructions to the letter (including the small troubleshooting section in the README file) but the textures won't load. I did download the new plugin, have selected the emulator to use it, and have configured every setting exactly as suggested. Any idea on what I could do?

masterkillua

Tysm! Are you using the new plugin? make sure you don't have a .htc file with the same name in the cache folder and that the settings are saved correctly. Sometimes the emulator doesn't save the settings unless you are running it as administrator. Sometimes the emulator saves the setting per game so make sure the settings are saved when you open the game. Let me know if it worked.

Anonymous

Yes; using the new plugin, no HTC files anywhere, verify multiple times the settings were saved successfully, the emulator is used with Administrator permissions. I've decided to install version 2.32 of Project64. Worked immediately without any issues. I'll look into whether there are any significant performance benefits to using version 3 over 2.32. Maybe others will have better success at making the new HTS file work in version 3 but I was unable to and can verify version 2.32 works immediately without any issue whatsoever. Thanks for your reply.

masterkillua

Interesting. I have Projext 2.3.2 because 3.0/3.0.1 doesn't work fine for me and the configuration is different compared to 3.0. I also noticed the speed is better in 2.3.2. I find it more user-friendly for texture pack makers hehe :P Maybe if you reinstall 3.0.1 could fix the issue. But good to know the HTS worked! If you wish I could make a .HTC file but unfortunately you are going to find a lot of bugs because of the size limit in that kind of file.

Anonymous

No, that's quite all right. You're busy enough and there's no need to do that. HTC worked on version 3 but it appears HTS doesn't... at least for me. Version 3 was reinstalled as well prior to contacting you but the issue persisted. Since 2.32 works, there's no need for me to troubleshoot this anymore and I thank you very much for the generous offer. :)

David Diaz

Awesome. thanks you master! Glad to be supporting the project keep the good work!

Steven Ford

This is great! Thanks for all the work!