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After the poll ends on the 20th of June, I'd like to get a test build up ASAP. If I'm lucky, that'll be on the 20th itself. It'll include the full new scene that was posted only as a WIP before and a couple other things. It's not the full update, consider it a way to see the new art/scenes I've done in their correct format, you can always wait for the full update otherwise. I can't give an ETA on the new update yet but I'll be releasing test builds up until the update. It'll also stay in Early Access on patreon for a bit once the update is ready.


Anyway! About the art:

One of the tenets from when I started Monmusu Curse!/Moncurse is "Enemies should be lewd in nature". This comes from my frustration at seeing stock enemies in other games that have no content and serve only to punish the player for getting transformed and becoming weak. "If an enemy is going to be annoying it could at least have tits."

You might've noticed the fox-girl summons blue wisp-like objects that slam into you to inflict Possession. Not only do I want to animate them properly, I might as well make them a monster-girl of sorts. For all intents and purposes, these won't be enemies with their own line of TFs and scenes and content, they'll be used with the regular Fox-Girl.

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