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I like to use .webms, so I'm testing out posting .webms to patreon. Let's see if it works. The video is a simple demonstration of what I talked about last week, stretching clothes to fit over things. 

If 'I want the player's X to grow 2x bigger' is the problem, then drawing assets for every possible size is the 'art' solution and polygon deformation as shown is the 'coding' solution. I'd like to use both.

Also, as of last night, finished adding an entirely new outfit to the player which you can see part of here. Most of the art for the new update is therefore done, but not all.

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stretchrl.webm

This is "stretchrl.webm" by Ka Muu on Vimeo, the home for high quality videos and the people who love them.

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