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I'm trying something different this month, a game where you have to use building blocks to solve some physics puzzles. Each level gets more and more difficult. Right now you just have to get a marble from point A to point B using halfpipes, funnels, and bounce pads... but the possibilities for levels/obstacles and building blocks are literally endless. I think I've finally reached the most fun, fast, and creative part of this project today: the part where I get to pump out content. Now that the basis of the game is already coded I can focus on making pretty shapes and fun levels.

The art is coming along nicely but isn't quite done yet, but hang tight because the "before and after" screenshots will look really nice I think.

Not sure what to title this game yet, right now my Unity project is just called "Marbles" so I'll tag posts with that for now.

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