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    Thank you everyone for helping me vote on the common weapons in my previous post, so I know what to fix. Spear will be revised to make it more useful and knife will be removed, new weapons will replace it in future builds. 

    And thanks to this vote I know that sword weapons are easy to use and you might not even lose a single drop of blood if you are a little careful. In order to avoid enemies being beaten constantly without being able to breathe I added the Stamina Cost system, now all actions will consume stamina apart from walking. It's being tested, hopefully everyone will find it fine. 

    Weapons are added to more detailed animations.

    In addition, enemies are added to facial expressions such as when attacking, being hit, and passing out. 


I'm improving and adding some new little details. I'm trying to come out new build in the next post. Sorry for long!


Thanks!

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[DevLog] R Life - Stamina Cost & Enemy Emotions!

I added the Stamina cost system to make the game more balanced when fighting and added to enemy emotion like when they attacked and got hit. My Patreon: https://www.patreon.com/segamex

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