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Hello everyone,


This subclass makes you a living forge, which can imbue its weapons and armors with heat or cold for devastating effects!

This would fit perfectly for the totally-not-artificer, but because of the it isn't SRD content I can't make content for it, which is a shame, so fighter it is!

You have to juggle between many abilities here, which boost you, but risk injuring you as well.

I think it's quite fun!

Enjoy!
Evan | MonkeyDM

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Kyara Melaan

So for the forge stance let's say you activate it on turn 1, then turn 2 you suffer the consequences and can choose to keep it active and suffer again on turn 3 or deactivate it?

monkeydm

as written, turn 1 you suffer no consequences, only starting from the 2nd turn you do. This means that you effectively have 4 turns total before eating the drawbacks.