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Hello everyone,

In an effort to make more spells for sword & sorcery type characters, I've created 4 new spells:

The 'Faerie's Blessing' spell is a versatile spell that allows the caster to imbue their weapon with fey energy, causing it to fly through the air and attack enemies at a distance. This spell is ideal for melee characters with poor ranged options (*cough* Barbarians *cough*).

The 'Duelist's Blessing' spell is a protective spell that infuses the caster's blade with divine energy, turning them into, well… a duelist. This spell is ideal for characters who want to increase their survivability in battle and don't often use their reaction. Together, these spells make for a formidable combination on the battlefield - and make for happy bards, because they get new cool spells.

Fleetfoot gives you extra mobility and rewards agression. Go in, strike and dash out. Perfect to pick off enemies one by one.

Ragefilled blessing is the highest level spell of the bunch, because turns out that raging is an incredibly strong ability haha. It does what it says on the tin, makes you resist damage and deal more damage on each hit. God damn barbarians are good.


Take Care!

Evan | MonkeyDM

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Danny Espelo, Van

That are some strong spells. I like the idea of enhancing items with magic

Johann Weise

Do the weapons qualify as "Threatening" for OA's with that 60' reach? Barbarians have a truckton of HP and can hurl javelin's they don't need any more perks.

monkeydm

if you mean faerie's blessing, OA would only trigger if they leave the range, so within 60" it's hard to trigger OA