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An Epic Adventure Module for Busy Groups.

Let’s say that life is preventing you from meeting up to play DnD on the regular. Perhaps you get to play once a month, or perhaps you only have 3 weeks in the year this summer to play D&D. Well this adventure is perfect for you !

It includes a system of fast levelling and intense emotional punches to compress the experience of a full campaign in only 4 sessions of 3-5 hours each.

This story is written as a tragedy, to amplify the emotional impact, and the players will play at level 11 and level quickly following this scheme:

  • End of Session 1: Level 12
  • End of Session 2: Magic Items
  • End of Session 3: Level 13
  • End of Session 4: Catharsis after some awesome D&D

This allows to play with some fairly high level abilities, and still view character progression every single game, to add to the enjoyment of the experience. It is also not so high level that players can completely derail the game.

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