Quick fluid-sim test (Patreon)
Videos
-
fluidtest.webm
Downloads
Content
Got a new CPU in yesterday, so I've spent the last day or so fiddling with it to see what I can get it to do. Now that it's more or less settled I decided to do a quick fluid sim to test it out a bit. See attached. Just some magically appearing fluids hitting a randomly spinning object to throw it around a bit. Nothing terribly sexy I'm afraid!
Anyway, this is definitely a step up over what I had before! Now this was just a quick little sim, but it still baked out pretty fast, and rendering didn't take terribly long either. I also took the opportunity to mess with some materials and settings to try and approve the fluid appearance over past attempts, and I think I've got something pretty decent here. S'got some nice goopiness, some nice cling, some transparency that varies with thickness... all in all I'm excited to put this to use in something more serious in the hopefully not too distant future. :D
This is clearly not any kind of high art, just screwing around, but I thought some of y'all might find it mildly interesting to see some more of my behind the scenes practice.