Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

This past week saw a whole pile of live services - including Rumbleverse - shut their doors. This follows Square Enix closing a whole bunch of similar games, and the overall trend of "games-as-a-service" falling apart.  

Who called it? This girl called it!

Files

I Was 100% Right About The Stupid Live Service Gold Rush (The Jimquisition)

http://www.thejimporium.com http://www.patreon.com/jimquisition http://www.twitch.tv/jimsterling This past week saw a whole pile of live services - including Rumbleverse - shut their doors. This follows Square Enix closing a whole bunch of similar games, and the overall trend of "games-as-a-service" falling apart. Who called it? This girl called it! #LiveService #Rumbleverse #SquareEnix #Online #BattleRoyale #Mobile #Money #Microtransactions #Jimquisition #JimSterling #StephanieSterling #Games #Gaming #Videogames

Comments

Anonymous

Honestly I'm so relieved this is happening. I remember when that EA executive tried to make us believe single player games were dead and live service titles were the future. 🤦‍♂️

Foolish Frost

As a consultant for game design and developer, I'm very happy about this. In the old days, it was all about telling people "No, your mmo idea is not going to replace WoW. Nobody can replace Wow. They had the advantage of being FIRST. You can't climb the damn mountain with them on top kicking you off." (When I say first, I mean first to corner the market.)

Dylan Belcher

I'd agree, but I doubt these microtransaction-laden games are going anywhere. And the companies have already made their money. The only people hurt here are the players. It takes like a few grand a region to keep a cloud server running.

Luna

Were the bushes good for you?

Crissa Kentavr

And definitely not with them having years more development time and billions more money.

Benedict Holland

Except, perhaps, ff14. But your point stands and is very fair. You cannot have 5 or 10 of them. There are only so many mmo players and only so many hours in a day. Also, there are almost no cross over players. I think it's why we see only 2 major shooting franchises (call of duty and gears of war). Something can come along and knock off the king but it is extremely hard to do.

Kav

You're totally right that they're not going to die out (I don't think Ubisoft, for instance, will stop any time soon - as you say, if people keep buying the things in droves then why would they?) but I do think they're going to stop being as close to the default setting for AAA publishers as they were for a while there. Fallout '76 and Anthem probably, for what my random-ass opinion is worth, wouldn't have happened if they were going into pre-production now rather than when they did. Some companies have taken legitimate, direct financial blows from recent failures and brand damage and audience goodwill will be a factor for others.