Weekend Enemy log part 2 (Patreon)
Content
This weekend i added a few more animations to the enemy hover bot as well as the patrol script.
ON saturday i added a few more animations for the one enemy i have in the game so far , the hover drone, now i have animations for :
-Play dead, open necessary clothing items on the player, attach vibrators , mouth plugs and (as seen last weekend) the handcuffs.
And then Sunday i created the patrol script, it is very simple, and I bet it needs debugging but so far it works.
Just like in the mini-game of milky ways you will have a little shield which protects you from being discovered , if this is empty (because you moved too fast) then it will chase after you. One caught, it wants to attach stuff to you... we all know where this leads to.
So far so good... next weekend i would like to also add something like a mine which can be placed by the player to disable the enemies when they go near the mine.
This is of course to avoid seeing the girl on the screen being restrained, since… AHM… Who would like to see this anyway... xD
But... the catch is that a bigger maintenance bot will come and repair the drone.
So... me just being evil :D
By the way, the buggy UI that you see is because i had to drastically lower the resolution of the preview window of Unity 3D so that the GIF file size would not be too much.