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Last weekend i was able to crate the animations for Vivian for my new machine and a few of Aemis animations for the old restrain machine Vivian had to use when the player lost the second fight.

This weekends main goal is a try to make the NPCs (Aemi and Vivian) able
to interact with the environment. I would like to create a behaviour
script which is able to le the NPCs interact (use) the self placed
things (my new machine for example) so they are able to use it themself
without influence from the player.

The second goal this weekend is to further create animations for the old machines so i can create generic events for those machines (because some of you wished that the old machines can be used by both of them again)

Comments

Anonymous

Sounds amazing, will they both be able to interact with each other at certain levels of influence in the end for the next update?

Kerni

This is behaviour scripting part 2 :) Far more complex since they aren't static objects and i have to script a way how the can sync the animations and the other *Speak with scripts*

Anonymous

So ? How did he weekend go ?

Kerni

I was able to code my first part of the behaviour script so the girls could now interact with the environment. I tested it out on my new machine and created a event where Aemi used my new machine and gets restrained with armbinders and the chastity belt after use. I guess i will make this adjustable what will happen if a girl will use the machine for herself (but this is for later) Now i need some ideas for some general random events they could do since they could activate something or.. i don't know. Unfortunately the whole coding took longer than expected and i was not able to work further onto the animation for the old machines. Guess i have to create these another time. Next weekend i have to further extend the system to sync two AI life scripts with each other so the girls can interact with each other.