Home Artists Posts Import Register

Content

This weekend was a little tiny bit of level design, creating animations and story design.

On saturday , i adjusted the new warehouse a little bit and also added some more animations to the device i showed you last weekend. Then i started to write a bit more story.

On Sunday, i continued with the story creation (you can see a new scene in the GIF) in which Kyra uses Ivy as a.. ahm.. bait... so to speak. (and i changed some scripts, but this is just a side thingy at this point)

So.. anyway, next week (not the weekend i guess) will be the release of the public version 0.2 (if it compiles and if i can make a full play through)
For the 0.19 beta testers there is not much new unfortunately ( I need to be honest here) because i made a ton of preparations for the new story part to free Alexia from the clutches of the transport research department. And these preparation thingies are mostly animations who are in the game BUT not implemented into the story. (Remember the long dong for girls i mentioned)

So.. ahm.. next weekend more story creation and compiling and stuff =)

Files

Comments

Merlin

Ha ha. Knowing Ivy, she might enjoy being "bait" 😄.