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Basically, it's written for newcomers

But I'm also taking this opportunity to organize my own thoughts

(There may be a little bit of fine-tuning every now and then


As a creator of ......

I basically still have quite a few questions

Some people who are new to me may be confused or troubled by this after they've gotten to know me a bit

So I've been thinking about it for a while and decided to write a post.


So I've thought about it and decided to write a post to summarize it

So I've decided to write a summary post to prepare people who are looking forward to the mod, or who are planning to support me, in general!


Well, basically ...... I am ......

I have a strong desire to be creative and will try out various aspects of creativity

But a lot of the time I am limited by physical and mental factors

I lose my patience easily in the short term

but patient enough in the long term


I have a strong desire to create, in the sense that I basically consider "painting what I want to paint"

as a second choice for entertainment at the moment

The first choice is of course the more relaxing and entertaining games, or novels

But my long experience with games and reading has made my tastes quite discerning

This first choice is basically empty most of the time.

So I mostly spend my free time on painting

or painting-related things (such as downloading and collecting materials or organising them ......)

I also actively try various subjects out of interest ......


But at the moment ......

Most freelance work is related to FGO in some way


There are physical and mental constraints ......

Physically, I am often in poor condition at random

and when the seasons change, it's easy to be ineffective due to discomfort

Mentally, I tend to have ups and downs sometimes due to external pressure ......

When this happens, it can lead to a drop in production

or even the inability to create new work for some time


Short-term loss of patience

It means that I lose my sense of freshness easily ......

In terms of modding and painting

It means that it's easy to suddenly lose motivation when it "looks almost done" ......

and get a strange sense of restlessness

It becomes impossible to keep working on it.

This has led me to make a lot of half-finished products ......

and only a fraction of it actually gets released

(well sometimes for other reasons too ......

  for example, I don't feel satisfied with the quality of the finished product

  or because it would take too much time to complete the project at this "current" stage

  I find it hard to accept


Of course I have tried to overcome these problems myself

In general, I have used the following ways to deal with them ......


1. set up a rotating schedule ...... when you get bored with a mod

  just drop it for a while and go make another mod

  This is generally a safe way to go

  But it also makes my mod project look like a giant construction site with potholes everywhere ......

  Only a few of them have been filled in


2. prioritize the more "fragmented" internal projects that give me more of a sense of freshness

  and splitting up larger mod projects into many smaller ones to be released first

  and then create integration packs

  For example, the town event ...... itself is made up of many small fragmented images

  It's "fresh" enough on its own.

  Splitting it into 3 pieces at release won't result in a long gap ...... hmmm

  (although it seems to have been empty for a while before ......

  I should continue to make small simple monsters and other small things afterwards too ......


3. Increase the speed/quality of painting and colouring

  This is actually similar to the various techs in Stellaris that increase production speed ......

  If you have the money and the inclination, you can click on it twice, although it may not make any immediate difference

  But in the long run you'll see the effects slowly ......


  Well actually I've improved a lot in the last year or two in terms of speed and quality of painting ......

  Like the difference in quality between the first and last of my town figures ......

  I'll be refurbishing and optimizing the old mods one by one when I have time ......


  I'll continue to improve in both areas as time goes on too I guess!


Well, the last aspect of ...... is patience in the long run

It means that I don't forget some of the ideas that have been proposed!

(Well, of course, it's good to have someone to remind me when I forget something like ......

Most long term projects just don't get done because of the aforementioned boredom, or temporary lack of ability.

or a temporary lack of ability to complete them

But one day I'll make up for them!

(Well, as long as there's nothing seriously wrong with my health ......


Well, these are some of my attributes and shortcomings ......

Although those who have known me for a long time may be aware of them

But maybe some of the newer ones are not familiar with me

So here's a quick rundown ......

If you encounter these problems in the future

Please also ...... bear with me?


Some future directions


Well, in terms of painting alone, I will continue to experiment with various subjects

I'll continue to experiment with various subjects and try out some new colouring methods ......


For modding

I'll start by doing the town events ......

and then maybe add some unfinished town characters

and make some small enemies and set pieces ......

Or make/beautify some individual hero characters ......

And do some system UI tweaks ......

Well, there's a lot more that could be done!


Finally, thanks


Thank you very much to those who are supporting me now and those who have supported me in the past!

Your support has given me the space and time to think, reflect, learn and move forward!

(instead of being overwhelmed by the realities of my job until 2019)

The relative stability allows me to focus more on my work

and not be distracted by the uncertainty of the future.


Thank you all so much!

Your support has allowed me to get this far and keep going.


Today and every day to come

I will continue to work hard to create more beautiful and interesting paintings and mods!


基本上,是写给新来者看的

不过我也借此机会整理一下我自己的思路

(可能隔一段时间会有一点细微的调整


作为一个创作者……

我基本上还是算有挺多问题的

可能一些新认识我的人在有了一些了解后

会因此感到疑惑或者困扰什么的……


所以我思考了一下,决定写个帖子总结一下

让期待mod,或者准备支持我的人大致有个心理准备!


嗯,基本上……我是……

创作欲望强烈,会尝试各种方面的创作

但很多时候受到身体和精神因素限制

性格上来说短期上很容易失去耐心

但是在长期上来说又有足够耐心的人


创作欲望强烈,是指我基本把“画自己想画的东西”这件事

当做是目前娱乐方面的第二选择

第一选择当然是更轻松也更有娱乐性的游戏,或小说

但长久的游戏和阅读经历已经让我的口味变得相当挑剔

这个第一选择基本上大部分时间是空着的。

所以我大多数时候会把我的空余时间用在绘画

或者绘画相关的事情上(比如下载收集资料或整理资料……)

也会因为兴趣而积极尝试各种题材……


不过目前阶段的话……

大部分自由创作会跟FGO有一些相关


受到身体和精神因素限制……

身体方面指的是我很多时候状况会随机的变差

以及换季时很容易因为不适应而效率低落

精神上有时受到一定的外部压力也容易有起伏……

在这种情况发生时,就可能导致产量下降

甚至一段时间内没法进行新的创作


短期上容易失去耐心

指的是我很容易对一件事物失去新鲜感……

在mod制作和绘画上来说的话

就是很容易在“看上去已经几乎完成”时忽然失去动力……

以及产生奇怪的焦躁感

变得无法继续做下去

这导致我之前做出了很多半成品……

而实际发布出去的只有一小部分

(嗯有时也是因为其他的一些原因……

  比如我对成品的质量感觉不够满意

  或者是因为“目前”阶段要完成这个项目会花费太多时间

  我难以接受


当然我自己也努力的在想办法克服以上这些问题

大致上用了以下几种应对方式……


1.设置一个轮替表……在自己对某个mod的制作感到厌倦时

  就暂时放下它,去制作一阵子别的mod

  这总体上是个稳妥的方式

  但也会让我的mod计划看上去像是个到处都是坑的巨大工地……

  只有少数部分被填上了


2.优先制作内部更“零碎”,更能给我带来新鲜感的项目

  并将较大的mod项目分拆成很多较小的项目先发布

  之后再制作整合包

  比如这次的城镇事件……本身是由很多零碎的小图构成

  单张来说足够“新鲜”

  发布时分成3块也不会导致空白期太久……嗯

  (虽然之前好像已经空了好久一段时间了……

  之后应该也会继续制作些简单小怪物之类的小东西……


3.提高绘画与上色速度/质量

  这个其实跟Stellaris里的各种生产速度增加的科技类似的……

  有钱有闲心就点两下,虽然不一定能有什么立刻的变化

  不过长久来说就能慢慢看到效果……


  嗯其实这一两年我在绘画的速度和质量方面都有了不少的提升……

  像我的城镇人物第一个和最后一个的质量就差别巨大……

  等我有空了就会一个个翻修和优化旧的mod……


  随着时间的过去我在这两个方面也会继续进步的吧!


嗯,最后的……长期方面有耐心

是指我对于一些提出过的想法并不太会忘记!

(嗯,当然,偶尔也会忘掉……那种时候有人提醒一下就好了

大部分长期计划只是因为之前提到的厌倦感,

或者暂时的能力不足而没有完成

但总有一天我会补完它们的!

(呃,只要我的身体不出什么大问题……


嗯,以上就是我的一些特性和缺点……

虽然认识我比较久的人可能都清楚了

不过也许有些新认识的不太熟悉

所以在这边统一的说一下……

如果之后碰上了这些问题

也请……多多包涵?


未来的一些方向


嗯,单纯的绘画方面,我会继续尝试各种题材

并试用及熟悉一些比较新的上色方法……


MOD制作的话

会先做好城镇事件……

然后也许补充一下之前未完成的城镇人物

并制作一些小型敌人和场景物……

或者制作/美化一些独立的英雄角色……

以及进行一些系统UI的美化修改……

嗯,能做的事情还有很多!


最后,感谢


十分感谢现在支持着我的,以及过去支持过我的人们!

你们的支持让我有足够的空间与时间思考,反省,学习和前进

(而不是像2019年之前被繁重的现实工作占据绝大部分时间和思考

相对稳定的环境能让我更加专心于创作

也不会因为对未来的不确定性而心神不宁


十分感谢你们!

是你们的支持让我能走到现在,并继续走下去


今天和接下去每一天

我将继续努力,创作更多美丽和有趣的画和mod!


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