[2020/12/15] Hmmm ...... 嗯…… (Patreon)
Content
I hadn't painted characters or monsters in glorified coloring for a while before ......
Caused me to take it a bit too lightly ......
It's actually a bit difficult and boring ......
Well ...... here's the progress on this one!
One of the larger moves of the Necromancer, then two other drawings for distraction and practice
https://www.imagevenue.com/upload/complete?session=2cbc1e9b784a525527f8427388dbc486
The one with 3 people is a slightly more complex exercise in composition and perspective.
It will probably be coloured in later as well ......
The one of XX looking at the sea is the first step of a scheduled 5-step colouring exercise, Light - Moonlight
I've booked to do 4 drafts of the light in different directions and then combine them into one scene and post-process them ......
Although this may seem like a "waste of time" to "colour a picture 4 times over"
But a single colouring is actually a little faster and easier to think about than the traditional colouring method of the past
(Because there is only one light effect to consider
The final result can only be seen when it is done.
It's a kind of test of a new idea in painting ...... hmmm
If it goes well it can also be used for DD's new paintings and more ......
Mmmmmm ......
I think I can still finish the Necromancer if I work on it ......
But last time I said it would be done soon it was a bit ......
I was going to do a look close to the original + a copy of the FGO Jeanne d'Arc look.
But the actual doing found it too much trouble, so I had to do a in-between just ......
(The basic look, for those who don't know how to use PSD.
For those who don't know how to use the PSD, there are already five types: clothed, clothed with black eyes, naked, naked with black eyes and with rings.
(If there's one more Jeanne d'Arc, I'll have to make 5 more, dizzy ......)
It is easy to draw and colour a figure of this size.
But it's easy to mimic the original in terms of lines and colours.
but to mimic the original in terms of lines and colours used, and to do it in such a way that it doesn't look too obviously unusual in the original game ......
It takes a lot of tweaking, testing and adjusting light and dark ......
Weighed up how to maintain the sexiness of the character in the darker primary colours
and the detailing to match the creature's base setting ......
(In this case, for example, I gave her an appropriately pale skin tone
--to distinguish her from the healthy human skin tones of the heroes
After all, she's probably a manipulated corpse or a regenerated corpse or something ......
A product of the necromancer's bad taste
But too pale would be uninteresting to look at, and
Too much inclination towards flesh tones would make people wonder if she's alive ......
I've deliberated a lot on the degree of this, and I've revised it several times
Although sometimes I thought about simply using a more customary drawing style for popular characters like niur ......
That would be a lot faster and seem more likely to be popular
But after thinking about it I don't think that would be a good idea.
My idea for a mod is ...... "to give the game some new colour"
I wanted to add some eroticism to DD without spoiling the atmosphere and feel of the original too much.
After all DD itself has a pretty good system ...... The atmosphere is pretty good too
Using a different style of painting, or some less deeply considered setting
It would be a bit out of line with my original intentions
I'll just keep going slower and more thoughtful
In the case of this Necromancer ......
Once I've finished the colours and designs on the first one, I'll be painting the others a little bit faster
Well, thank you all for your patience and support!
我之前一段时间很久没有画人物或怪物的美化上色……
导致我对它有点过于轻视……
实际还是有点难度的,并且枯燥……
嗯……这是这次的进度!
死灵骑士的一个较大的动作,然后其他两张散心和练习用的图
https://www.imagevenue.com/upload/complete?session=2cbc1e9b784a525527f8427388dbc486
3个人那张是稍微复杂的构图和透视的练习,
之后可能也会勾线上色……
望着海的XX那张,是预定的5步上色中的第一步,光线—月光
我预订会绘制4张不同方向的光线稿,再拼合成一个场景并做后期处理……
虽然这看上去似乎是“把一张图重复上色4次”,“有点浪费时间”
不过单次上色其实比过去的传统上色方式更快一点,思考起来也相对更轻松
(因为只需要考虑一种光线的影响
最终效果如何也只能等做完了才知道,
算是一种绘画上新构想的测试……嗯
如果顺利的话它也可以用于DD的新绘画和更多的其他地方……
唔唔……
我想我努力做下去也还是可以把死灵骑士做完的……吧
不过上次说很快做出来就有点……
本来我还想做个接近原版的造型+一个拷贝版FGO贞德的造型,
但实际做起来发现太过麻烦,只好做个介于两者之间的就好……
(基础的这个造型,为了方便那些不会使用PSD的人,
已经要分出 衣服版,衣服黑眼版,裸体版,裸体黑眼版,带环版这五种了,
如果多一个贞德造型我要额外再多做5种,头晕……)
或者说,单纯画出一个这样大小的人物是很容易的,上色也是
但是要在人物的线条和颜色使用上模拟原版,
并且做到放进原版游戏中基本没有太明显的异常感……
就需要反复的调整,测试,调节明暗……
斟酌怎样在昏暗的主色调下保持人物的性感,
以及在细节设定上符合这个生物的基础设定……
(比如这次,我给她设计了适当苍白的肤色
——用于和英雄们健康的人类肤色进行区分
毕竟她大概是被操纵的尸体或者再生的尸体什么的……
死灵法师的恶趣味的产物
但是太过苍白会让人看了没有兴趣,
太过倾向于肉色会让人疑惑她是不是活人……
这个度我斟酌了很久,修改了好几次
虽然有时候想着要不要像niur那样简单的用比较习惯的画风去画一些热门人物……
那样会加快很多速度,也似乎更容易受欢迎
不过想了想还是觉得不要那样做好。
我对制作mod的想法是……“给游戏染上一些新的色彩”
我希望在不太破坏原版的氛围和感觉的基础上给DD增加一些色欲的氛围,
毕竟DD本身就有个还不错的系统……气氛也挺好
使用风格不同的画风,或者一些不太深入考虑的设定,
就有点与我的初衷不符了
我还是继续慢一点的,充分着考虑着去制作吧
就这次的死灵骑士而言……
在第一张中搭配完颜色和完成设计后,绘画其他几张也会稍快一点点
嗯,也感谢各位的耐心和对我的支持!