[2020/7/15] Continue to advance 继续推进 (Patreon)
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The wound caused by the last dental treatment has almost healed—
(Although I bleed a bit when I accidentally touch it while brushing my teeth
My painting efficiency has recovered a lot!
Well, then these days...
The first is to perfect the woman who carried the stone pillar in the last painting
https://www.imagevenue.com/ME127JXF
Designed Shizhu for ordinary, sexy, hardcore...
I will design the same three states for this woman later
Booking is an interactive item made into the roadside,
It’s like the sacrifice torch summons an octopus-like monster,
Offering some holy water can enter another battlefield to fight this woman,
After victory, get some positive hobby or equipment...
It’s a bit complicated, but it’s a new attempt.
However, two similar new attempts are not going well
The first attempt, the sawman in the dark soul...
https://www.imagevenue.com/ME127JXA
After converting him to female to DD ratio,
I always feel that... it doesn't look like a negative character...
So players will feel a little troubled when they encounter
Another attempt...
https://www.imagevenue.com/ME127JXB
Shield woman in blasphemy,
After painting into DD style, I always feel that... some lack of personality
And it's a bit like a negative character...
It's a bit confusing. Sure enough, I still need to choose the one that looks obviously strange...
Or is it like a villain game character to transform...
Originally copying one of the monsters in other games is to miss the classic game,
The other is that you can directly copy the attack and defense actions in that game to save design time,
But if the material selection is too troublesome, saving time will be gone...
Look at it while doing it, all the heavy-duty designs are actually not too much trouble
Other words...
Simply copied some pictures of Mucha and modified the courtyard sculpture
https://www.imagevenue.com/ME127JXE
It seems that the effect is okay. In the future, when I have time, I may make several interactive objects of similar style.
Treated as the remains of the ancient empire...
(The file is at the end, replace
\dlc\580100_crimson_court\features\crimson_court\dungeons\courtyard
Under the same name file)
If you have time, you may draw some scene objects to enrich the background of the game level.
Those nowadays are a bit monotonous...but I don’t have much inspiration for the time being, I think about it
Finally, I went back and pushed forward the progress of the arena receptionist...
https://www.imagevenue.com/ME127JXC
This is almost 2/5
(You also need to complete Matthew’s erotic attire, ordinary attire,
And some final trimming
When this is done, release a small mod first,
The overall beautification project of the arena is too large...
Download link
https://pan.baidu.com/s/1xaDPh-EauxiwdWe7iNRIGw
Extract code: jstd
上次的牙齿治疗带来的伤口已经快痊愈了——
(虽然我刷牙时不小心碰到它时还会流点血
我的绘画效率恢复了挺多 !
嗯,然后这些天的话……
首先是完善了上一次画的那个背着石柱的女人
https://www.imagevenue.com/ME127JXF
给石柱设计了普通,性感,hardcore三种……
稍后也会给这个女人设计同样的三种状态
预订是制作成路边的一个互动物品,
类似献祭火炬召唤那种类似章鱼的怪物的样式,
献祭一些圣水可以进入另一个战场和这个女人战斗,
胜利后得到一些正面癖好或者装备……
稍微有点复杂,不过算是一种新尝试
不过,类似的两个新尝试都不太顺利
第一个尝试,黑暗之魂中的锯子人……
https://www.imagevenue.com/ME127JXA
将他转换为女性和DD比例后,
总觉得……不太像反面角色……
这样玩家碰上时会稍微感觉困扰吧
另一个尝试的话……
https://www.imagevenue.com/ME127JXB
渎神里的盾牌女,
绘画成DD风格以后总觉得……有些缺乏个性
并且也有点不像反面角色……
有点困扰,果然还是需要选择那种明显看上去就比较奇怪……
或者像是反派的游戏角色来进行改造么……
本来复制其他游戏中的怪物一个是怀念一下经典游戏,
另一个是可以直接抄那个游戏中的攻击防御动作节省设计时间,
但选材太麻烦的话节省时间这块就没了……
边做边看好了,全部重头设计其实也不算太麻烦
其他的话……
简单的抄了一下Mucha的一些图修改了一下庭院的雕塑
https://www.imagevenue.com/ME127JXE
似乎效果还行,以后有空时可能会做几个类似风格的互动物,
就当作是古老帝国留下来的残骸……
(文件在最后,替换
\dlc\580100_crimson_court\features\crimson_court\dungeons\courtyard
下的同名文件)
如果有空还可能画一些场景物体来丰富一下游戏的关卡背景,
现在的那些有点单调了……不过暂时没有太多灵感,边做边想好了
最后,又回头去推动了一下竞技场接待员的进度……
https://www.imagevenue.com/ME127JXC
这样差不多就算完成2/5了
(还需要完成玛修的色情装束,普通装束,
以及一些最后的修整
等这个做好就先发布一个小型mod好了,
竞技场整体的美化工程太大……
女神像下载链接
https://pan.baidu.com/s/1xaDPh-EauxiwdWe7iNRIGw
提取码: jstd