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Already completed the approximate coloring and motion production -

The stage progress is in the attachment, it is already running well in the game.

The problem I mentioned before has also been fixed.

But the color is still a problem, the light color will be too bright

The deep color makes this creature look like a piece of chocolate -

I still need to spend some time researching how to solve this problem.

Wait until it can be displayed better in the game,

I can start drawing its attack and defense actions to complete this mod

It is expected that a replacement version and an independent monster version will be made.

The latter will be a little stronger

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已经完成了大概的上色和动作制作——

阶段性进度在附件中,它已经可以在游戏中较好的运行,

之前说的那个问题也已经修复了

但颜色方面仍然是个问题,浅的颜色会显示得太亮

深的颜色又会使这个生物看上去像块巧克力——

我仍需要花费一定的时间来研究如何解决这个问题

等到它可以在游戏中较好的显示了,

我就可以开始绘制它的攻击和防御动作,来完成这个mod

预计将会做出一个替换版和一个独立怪物版,

后者会稍强一点点

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Comments

Anonymous

試試看偏外的部分偏暗,越裡面越亮如何?一般的透明果凍大概也都是這種感覺,越接近邊框會因為光線折射越厲害而偏暗,越中間則越透明也越亮。不一定整外都要同個亮度我想。或許可以換個角度切入看看?