The World of One Week Heroine (Patreon)
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Progress Update
Hey everyone, it always surprises me how quickly the holidays approach each year. You blink sometime in September and suddenly it is December 8th and you are panicking because your family remembers you exist and requires you to go be social. That’s without even mentioning the holiday rush that makes my day job even more hectic. That being said, I got what I wanted to get done this week done (just barely). Two more scenes have been implemented. I did run into some jankiness with the engine I am using and had to brush up on my Japanese as most of the documentation hasn’t been translated but I managed to find out what I needed to. That being said, I am 100% moving to a different engine after this game, something more robust like Godot or even Ren’py. Don’t worry, there is nothing inherently wrong with the engine I am using now, it is just there is a lot more English support for other engines.
Unfortunately, my artist has come down with the flu, so I have implored him to get some rest and relax. That means there isn’t much to show you in terms of art this week, but we should have EX completed by next week’s update and possibly Quincy too.
The Banana Republic
This week we will be talking about the world of One Week Heroine, as I have mentioned before One Week Heroine is set in an alternate modern-day setting. This was done to avoid modern day conflicts (who needs those am I right?) and to allow for more flexibility in world building. That being said, the world of One Week Heroine is not far off from our own, there are still countries that are considered “western” and “eastern” and there was still a cold war that ended with the dismantling of an “eastern” empire, although in One Week Heroine, the cold war only ended a decade ago. I have left the details of that war vague as the exact nature of it doesn’t matter too much for One Week Heroine but may matter in the future if I end up making a sequel.
What you need to know is that the end of the cold war led to many banana republic dictatorships popping up around the world, and that is something the western powers are not happy with. One of these is dictatorships is the island of Peeltopia. (Note all background images are placeholders still)
Officially, Peeltopia’s main export is sugar, but unofficially it makes a majority of its wealth from a different kind of sugar: cocaine. Peeltopia is run by well-dressed but sinister Hugo Sway, simply know by his people as “The Dictator”. Taking down the Dictator and replacing them with someone friendlier to the western powers is C.O.P.A.’s main objective. But that task won’t be easy, the Dictator has a large military presence on the island and two trusted henchmen that oversee his interests, together they call themselves “The Regime” (more on the Dictator and his henchmen will come in a later week).
Corrupt banana republics are rather common, so why does C.O.P.A. care so much about Peeltopia?
Thanks Quincy. Substance C is a new drug circulating Peeltopia that is both a truth serum and an inhibition canceler. Simply, it makes people tell the truth and stops them from using their common sense leading to bouts of violence and sexual promiscuity in the Peeltopian population. This is something the west does not want to reach its shores. You need to stop that from happening. Or don’t, it’s ultimately up to you.
Next Week
I was planning on going through some of Molly’s background, but that would make this dev blog quite long and I want to get back to work implementing more scenes for launch. So, I will leave that until next week. I do plan on having a break from writing the blog the week after: I have to go hang out with my extended family, but I will be back before the end of the year!
Question of the Week
What is your favorite thing about NTR and corruption? What do you find most appealing and what situations would you like to see Molly get herself into?