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We are going to start with something entirely different. Today it will be all about a game. As many of you probably know, some time ago we have shared a little preview of an upcoming skirmish ruleset - Human Interface Proxy War. We are currently in the process of polishing the final touches. What we had in mind when crating these rules was to create a blend of tabletop wargaming with a spirit of a roleplaying game. To focus more on the story of what is happening on the table than pushing the competitive side of miniature combat. We wanted to give to the players the opportunity to play PvP or cooperatively as well as solo versus the game's AI. To have fun while creating unique characters, building a strike team and gaining experience. A blend of collecting, playing and having fun. First and foremost we wanted it to be about having fun.

This cyberpunk skirmish game offers improved rules based on years of player feedback, a revised system of skills and mechanics. It remains fully compatible with the previously published Human Interface board game, allowing players to revisit past missions as well as face new challenges. 

We have introduced a couple of new mechanics to improve the experience, like the Quick Hack action, that uses a new category of portable programs, interactive terrain elements called Hackable Terrain Feature (HTF) and Mesh Points that allow Hackers to influence every possible aspect of the battlefield, not limiting them to battle in Cyberwarfare only anymore. Players already have a variety of miniatures, battle mats and terrain features from our Patreon to choose from, but nothing stands in the way to use in your games whatever resources you already have in your collections.

By the way, we want to present you with a visual treat that we believe that this rulebook is. We do hope that it will satisfy your cyberpunk gaming needs & dreams, and we certainly do wish to get your feedback after you can lay your hands on it.

Just choose a Team Leader, build a Strike Team filled with Ronins, Skimmers, Hackers, then lead your team into the labyrinth of dark streets of the Sleeples City. Be aware - it is a dangerous place, full of rival gangs, augmented monsters, thugs and military powers. 

Will you be brave enough to burn some streets?

See you soon

UNIT9

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Anonymous

I think I miss this rule book, where can i got this book? Already released?