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Hello everyone,

Thank-you for your v0.03 bug reports!

The main one I am working on currently is a soft-lock that only happened if you went into the 'Gazer Nest' after getting Seiko.

The update for this shall be going out to all 'Kitsunes' and 'Regal Kitsunes' later today with instructions on how to install it (it should be a small file that needs dragging and dropping into the game folder, I shall have instructions for it later).

I have also heard that equipment has gone missing from people's inventories and to this I cannot pinpoint exactly what has happened. I have restructured some plugins, but have not removed any so this bug should not have occurred. There is also a problem with the second accessory slot being locked after Michael's choker is received. I am looking into this now, I shall likely have it on the 'Head' slot for Michael, rather than as an 'Accessory'.

To stop any occurrences like this from happening in the future I shall be implementing a 'warp' system to get players to the point in the game they should be. Michael shall say something at the beginning of the game like 'Huh, have I been here before?' and you as the player can choose 'yes' and then input what TFs you have, the items you received and where you are in the plot. It isn't fair on all of you having to play the game over again every update!

Now onto the Mac...

RPG Maker MV seems to be a mixed bag of blessings and curses. I had read that the more recent updates to the engine allowed for Mac games to be seamlessly created now, but this does not seem to be the case. If you create Mac files on a Windows PC it does not create them properly, making them not run on Macs. Now I have found this out I am going to discontinue the Mac downloads unless an upcoming poll shows if anyone can actually run the Mac version of TLotK.

Apologies for this again, but from v0.04 onwards these problems *should* be a thing of the past and I shall get that update out shortly.

Thanks again for your patience!

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