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Hello to any followers and a special hello my kits, kitsunes and regal kitsunes! 

You have been busy voting on Michael's accent and I would like to give the results, drum-roll please!

There was a single vote for: "Get Rid of the Accent!"

Three votes went to: "There aint nuffin' wrong wiv it!"

But...

The winner with a whopping twenty votes goes to: "Slowly getting rid of the accent with
gradual TF's!"

Now that this is out of the way I can start hammering out v0.02 as I had two VERY different scenarios in mind if the vote swung either way. 

Thanks for voting and stay tuned for more updates!

Comments

Anonymous

Tis a pitty, wot im be an slick tong an all. But makes sense too.

Pyro

Why not both? Have a setting for his accent, if that is even possible.

massmanic

It is a lot to deal with conversation-wise. It isn't impossible but shall extend the development time considerably. I essentially have to look at each scene and do two differing dialogue trees just on accent alone without taking into consideration variables such as TFs and items acquired.