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Please allow me to quote a paragraph from one of my recent Patreon posts:
"The fun of a stealth game is figuring out how to get from point A to point B without getting spotted. I believe that the more options the player has for getting from point A to point B, the better. In the case of Amai's stealth mission, there will be 4 separate ways to enter the bakery - and 2 of them will require the player to make use of buildings that are adjacent to the bakery."
In this video, you can see another one of the methods for entering the "Rival Bakery" that is the focus of Amai's Befriend/Betray stealth mission. You'll have to sneak into a building, avoid the security guards within it, make your way to a balcony, and jump across a gap "Assassin Creed Style" to access the bakery from the 2nd floor.
The Amai Befriend/Betray stealth mission environment is really coming together! I'm super excited to work on it! It's the leading reason why I am so determined to shift my focus entirely to implementing Amai right now. I'm happy with the premise I came up with, the dialogue, the characters, etc, and I can't wait to make it a playable experience. I hope that I'll be able to show you more previews of it soon!