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Hey! I've got some good news!

The Biology Lab - one of the only rooms in school that was completely empty - is now furnished with props!

Currently, no aspect of the room features any sort of functionality, but off the top of my head, I can quickly think of three utilities for this room:

1. Freezing students to death by locking them inside of the freezer room and turning the temperature down to subzero temperatures that humans can't survive.
2. Storing corpses inside of the refrigeration chest temporarily until a more convenient time to transport and dispose of them.
3. Growing poisonous plants in the grow stations to have free access to emetic/lethal/sedative/headache poisons.

To implement the "freeze to death" feature, I would have to figure out how to trick a student into arbitrarily entering the freezer room.

To implement the "grow poisonous plants" feature, I would have to figure out how the player would obtain the seeds necessary to grow plants with extreme properties. The two ideas that come to mind are ordering the seeds online, or getting chemicals from the Science Club that change the properties of plants. If I decide to go down that route, then "access to exotic substances that can change the properties of plants" would probably become a Science Club benefit.

I also have an idea in mind regarding that peculiar-looking moving plant...but it might be considered too silly and goofy to include in the game.

As of now, there is only one other room remaining in the game that lacks props - and it's adjacent to the Biology Lab. It's the "English Classroom," which I've decided to turn into a "Foreign Studies" room, instead. A modeler has been making fantastic progress on it, and I anticipate that it'll be done sometime later this year!

I hope you are happy to see things coming together!

Comments

Echolai

Poison Ivy Easter egg?

shadowgamer4459

this is my new favorite classroom