January 2019 Progress Report (Patreon)
Content
It's been a long time since my last progress report, and I feel like I need to explain the reasons for that. It has nothing to do with lost motivation or low productivity; quite the contrary! I've been super busy, but I ran into unexpected roadbumps with everything I tried to work on recently. Implementing a new inventory system, adding a save/load feature, upgrading to the latest version of Unity - each of these endeavors had unfortunate results, all for different reasons. These pursuits cost me most of my time in December, so I don't have an exciting new feature to present to you today. I think it's unacceptable to be empty-handed without an explanation, so this video goes over the details.
Also, please let me know if you're okay with it when I make videos that aren't directly related to development progress; for example, lore videos, music videos, and "Let's Examine" videos. Those are my favorite types of videos, but if those videos make you think, "He should have spent his time developing the game, instead!" then I genuinely want to hear about it.
Thanks again for your support!