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Recently, there's been a tutorial video going around that was posted on Newgrounds of a new way to simulate skin impact. I have now harnessed this ability. It involves adding a vertex group for the glutes and then blurring the weight followed by....well anyway I got it done.

All the animations for v0.2 are already finished, but you will see me use this for future animations after this release. Just wanted to show you guys as it's awesome!

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Comments

Bah de

looks very smooth and natural

Dank Memer

looks fantastic. the ass model looks a bit long where it's kinda bordering on weird but the animation angle/movement/jiggle/everything is fantastic. 👍