Sync state of an object to new joiners (Patreon)
Published:
2021-09-13 03:52:15
Imported:
2022-02
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Content
This script allows you to sync the state of any object to new joiners so they can see what the master sees. Perfect if you use conditions to turn on / off game objects while the world is active.
Example:
Pool table is turned off
Master turns on the pool table
New joiners join with the pool table turned off but syncs towards the master, [GameObject -> ON], Then it will automatically toggle the pool table On for a much more seamless experience.