Home Artists Posts Import Register

Downloads

Content

Hey everyone, welcome to part 3 of the Double Battles tutorial. In this video, we'll complete the implementation of double battles. We'll fix an issue and handle some edge cases that we currently have in double battles.

I've attached the scripts files below so you can use it as a reference while following along, and you can download the complete project files from this post https://www.patreon.com/posts/complete-project-39632268

Hope you like it. Thanks a lot for supporting the series :)

Files

Make A Game Like Pokemon in Unity | Double Battles #3

Hey everyone, welcome to part 3 of the Double Battles tutorial. In this video, we'll complete the implementation of double battles. We'll fix an issue and handle some edge cases that we currently have in double battles. Join my Patreon to support this series and get access to the Complete Project files https://www.patreon.com/posts/complete-project-39632268 Get script files for each part of this series (Useful to find mistakes in your script) https://www.patreon.com/posts/script-files-for-38708232 0:00 - Handling pokemon fainted case in multi battles 24:13 - Fixing the error that occurs when battle ends Download the art assets needed to follow along with this series https://github.com/GameDevExperiments/Pokemon-Tutorial-Art-Assets Features I'm planning to cover next https://trello.com/b/RozLw8e6/rpg-game-series If you like this series, consider subscribing to the channel and leave a like on the video to help this channel grow.

Comments

Justin Wahlquist

I found a bug. I haven't noticed anyone else mention it yet, but it IS kind of an edge case: If you try to start a double battle with only one pokemon in your party, it starts just fine, but then hangs on action selection for your non-existent second 'mon...

Suicune2000

Thanks so much for all your hard work! <3 If I may make a few suggestions for improving the double battle system: Allow us to cancel the attack of the first Pokemon. So for example, I have charmander and bulbasaur. I tell Charmander to do ember. As I'm selecting bulbasaur's move, I realize I want to change what I selected for charmander by pressing B to go to the previous selection. Allow to choose between double or single trainer battles. Allow for random double battle.

gamedevexperiments

Thanks! Those are some good suggestions. Btw what did you mean by choosing between double or single trainer battles? Can you elaborate?