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Arrgghh, why are static run cycles harder than making a character walk through frame? This needs a lot more work but unfortunately it's low priority right now and I have more important things to be fiddling with.

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Simone Spinozzi

if the 2 front legs are wider spaced than the arms this is actually not jus feasible but really great and i like it! 💖💯

Simone Spinozzi

also i just noticed that this way the character will always have 3 legs touching the ground so it's a "very speedy march" which actually, given her size, makes a lot of sense. Neat!

Jay Eaton

I should probably give the body more airtime where none of the legs are touching the ground, it would help it feel faster 🤔

Simone Spinozzi

it already feels very, very fast, and also feels more believable unless i completely misunderstood the sizes involved.

Anonymous

It's wild how feasible this looks and how fast they must be able to go