Home Artists Posts Import Register
Patreon importer is back online! Tell your friends ✅

Downloads

Content

Camera version: v1.0.18
Released on: 07-jun-2022
Compatible with: AC Odyssey v1.5.0+, UPlay / UPlay+ / Steam / EGS versions
Documentation: https://opm.fransbouma.com/Cameras/acodyssey.htm

Features:

  • Full, unlimited camera control (gameplay, cutscenes, photomode)
  • Controller or mouse/keyboard control over the camera
  • Field of view (FoV) control
  • Tilt
  • Game pause / framestep / Gamespeed control
  • Camera paths
  • HUD toggle
  • Time of Day control
  • Fog control
  • Hotsampling (resize the game window to any resolution)
  • Cutscene DOF removal
  • Configurable input interpolation for smooth camera movement/rotation/fov zoom in/out
  • Pillarbox/letterbox removal in custom aspect ratios
  • Make Kassandra invulnerable
  • Higher Level of Detail selection
  • Higher resolution for shadow  maps
  • Photomode range removal

Changelog:
v1.0.18: Added: Camera movement/rotation/fov interpolation factors. These factors can be used to make the camera movement/rotation/fov be interpolated over multiple frames so you can get smooth camera movement, rotation and fov zoom in/out for videos without the need for camera paths.
Added: Support for the IGCS Connector so you can create automated horizontal panoramas and lightfield screenshots.
v1.0.17: Changed: The window title the tools check for could fail to match on systems with e.g. Chinese character sets as the game's window title would contain non-ascii characters.
v1.0.16: Fixed: The pillar/letterboxing in cutscenes has been removed again, so they now no longer show black bars.
v1.0.15: Fixed: grass disappeared with high lods enabled due to an engine issue. Added workaround for that
Added: Slightly higher tessalation of mountains far away for more detail when high lods are enabled.
v1.0.14: Port to newest IGCS system.
Added:
- Camera paths
- Higher LODs selection
- Higher shadowmap selection
- Invulnerability
- Game speed.

Comments

Matthew Richard

Hey mate I Joined your Patreon because I saw that in a Youtube Vid of AC: Odyssey the Uploader using this tool Set his Camera Angle then Played with said Camera Angle. Not to be rude, But what Do I need to do to Set my Camera Angle Then Play with it? If you need to me to link the Video I'm Describing then that's no problem! Thanks Mate! :)

Jimdawg

love this! would you mind telling me what file contains draw distance? i have a very powerful video card and the objects popping up are annoying and killing the immersion. They really messed up the draw distance with the last update.

Otis_Inf

That's not in a certain file, the tools have a checkbox which allows you to select higher Level of detail further away. This game hasn't been updated in ages so not sure you're posting below the right game?

Anonymous

Maláka here we go again!!!

Yowza5891

Thanks! Hoping to see a camera mod for Forza Horizon 5!

Yowza5891

Ah yeah I always forget about the online element. Bummer.

Amy Chocolates

steam版本打了相机模式,但是进游戏后按键没有任何反应、

Otis_Inf

It helps if you speak English, I don't speak Chinese, sorry. Please don't use MSI Afterburner if you use that, and check if you see errors in the Log tab of the igcs client

Rafael Schug

Is it possible to reset camera paths once I have created one? Another question, is it possible to decrease the speed of the transitions of path nodes?

Rafael Schug

Never mind. Somehow I missed the Playback Controls, hehe. Thanks for such an awesome mod.

Rafael Schug

Is there a workaround to make the game render high quality objects when we are using the free camera far away from the character? Like, would it be possible to make the free camera behave like the character is close to it, so everything around the camera would be rendered in high quality?