Home Artists Posts Import Register

Content

Previously I showed several concepts for a skyscraper as the main location of the Moon Detective game.

This time I want to present an alternate idea. A manor on a rock, which is also a bridge. Why you might wonder? Well, the answer is simple. In the game you will be able to enter selected locations like a wrestling arena or gargoyle Cole McReid's private apartment/home. A skyscraper is very big with plenty of rooms, so I am concerned, that players could become unhappy, when they see a large building but can only enter some rooms. So I tried another idea with a smaller location and I called it "Reid Rock".
You can find a short text info in the concept art.

The manor/bridge is reduced to the explorable areas.
In the game you will see a map showing all rooms and by clicking on a location you will get there. Imagine it like a dollhouse, where you see all rooms at the same time.

Please note that the rooms in the concept art are not final. Furthermore I haven't made a final decision if I like the bridge or scyscraper C more. Or if I will try out a third concept?!
At this point I would appreciate your opinions.
If you were a gargoyle, where would you want to live? Should I try a cathedral concept?

Files

Comments

Samapatti

I like the old-gothic or whatever the architecture style is called - style...makes it feel more cozy with the ornaments because too many straight lines are boring to the eyes, i.m.h.o. And it makes the whole thing more atmospheric and less "sterile" as most architecture sadly is these days (I've learned, that using ornaments is not a cost-issue, but a choice issue for contemporary architects/designers!). Second-best would of course using contemporary ornaments and a little more round-shaped architecture (maybe similar to Russian Orthodox Churches with their dildo-shaped towers ;-P ). Well, and if you'd ask my (inner) Satyr, everything would look suspiciously cock-shaped when it cums to towers anyway. But that would probably be too excentric for the Wolf-Family of the Story (unless they'd happen to "visit" one such castle in the Forests somewhere or an excentric modern Satyr having built one in the "City-Jungle" ;-P ). So, yeah, I like either the beautiful ornamented old-style or a new one with modern "ornaments" or frescos of frisky wolf-men would be cool, too.

greeneyedwolfking

Thanks a lot for your detailed feedback. I really appreciate it and it helps me to improve my concept. I am also a big fan of gothic architecture and ornaments in general. I think the shape and decoration of a building can tell a story. I know what you mean with orthodox church towers. I call them onion-roofs. xD I am still thinking about a third or fourth building concept. So I could try out some sort of phallic tower. ^^ My goal is creating a buidling with a secret arena inside, a private apartment for the owner, a technical/machine area and maybe some other interesting rooms, like a security office, darkrooms, an attic... It should be an interesting building, that belongs to a rich, shady, handsome gargoyle. Right now I think about a mansion at a cliff, which is supported by a large gargoyle statue, that is carved from the stone.