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Why, hello there! Howdy each and every one, who’s ready to kickstart our September? We are, for two! Things keep on rolling on around here, time being just one of those, but we’ll touch on that a bit lower down like we do. Firstly thought we’re looking to get a little intrigue in our diet to ready ourselves for all that’s ahead. It’s only been a short while, but even that’s too long to go with putting leather to our ladies, so let’s get a little bit of a licky taste of what we’ve been missing!

We told Nat to expect Deep Throat in the dark shadows, hidden away in the corners of some public place but where nobody might see, if she’s very careful… She… may have gotten the wrong idea of what we meant. This ain’t the 70’s girl, but nice try. Even so, no matter what she does, she still finds plenty of trouble.


Y’all might remember a sexy little thing we did in recent weeks, featuring Noemi’s dressing up nice. Don’t you? Well this here is the very same parking structure as seen then and there, only with atmospheric lighting (and a lot of it) to set a very different kind of mood that before. The long looking camera also helps it’s true, but from the intensity and colour of the lights, to the amount of reflections from the high up ceiling pipes to even her suit, it’s all attention to details that set off our senses without us even knowing… Well, the artist knows as he has to deliberately work on them after all. It’s something that’s overlooked a whole lot in our kind of game genre despite its impact. Now ain’t that a shame?

What a difference some Post-Production makes, wouldn’t you say? Look back at the Noemi image linked above and you’ll notice a lot of the changes do take place in the scene itself. The grime on the walls and ground are hand placed for effect. The lights are reworked to be strategic in there illuminations and shadows (most light actually comes from over Nat’s head, in fact), and there’s even a subtle explosion as one cracks at the perfect time (middle on the right, did you notice?). However, you don’t need us to tell you the show steeler is the effects added via photoshop, the headlights staring down the agent with some Stephen King level menace. That’s the power of some extra effort!


Ah… Nat’s been waiting to get in on some action, and so have we been waiting to see her, but that don’t mean we couldn’t start off our month with a little mood setter since she’s been on our mind. It also seems we’ve still got some “How it’s Done” on our minds after our video time with Frankie and Roy, huh? We’re just proud of our work, is all. Ah, but we do have more important things to be thinking of and believe us the big one’s taking up most of the real estate in our heads still! So let’s talk about that for a moment. We’re heading into a heavy work weekend, another one so soon but yeah, that’s what’s got to be done. You’ll remember from our Public Teaser that we’ve got 4 new scenes coming, 3 on the mid-to-longer side, one short but sweet. We’ll we’re most of the way through 2 key ones by now, plus all the nice side pieces that are going into the gameplay fun side of things. Of course we’d love to be 2, 3, 5, 8 steps further along, but you see above just what kinds of things it takes to make magic worth our girls and fans. It’s our intention to keep up the efforts now that things are settling down slowly to a simmer again in our lives away from the screen, so we aim to have Noemi ready to “show me!“ sometime next weekend. We’ll keep you posted next week along with some more of our hot stuffs to delight your night, but first and foremost we’ll be in the kitchen cooking up grub!


So that’s our postings for the day, set to see you through the weekend with something to get your heart pounding while we work on the stuff worth pounding other parts too… Gross. But accurate. What’s say we leave you with that image after making the insensitive one above special? That seems like the thing to do, so off we go to do even more, while you…

Be highly effective and beWilder!

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