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Welcome back one and all, to Little Toscana, the tastiest place in town! Our owner Noemi is back up on her feet and out on the floor, serving up her best dishes and her own girls too! Yes, it’s time for another update around Easy Street! Of course, Noe serves up some dishes for us once again, but this time she’s mostly the one getting waited on hand and foot by the woman upstairs. Asana, where Eastern heat means Western wiles, it’s finally time we all get to know her, oily hands and all! Grab the links below and be her Ku’uipo too!


“This release, dubbed “Ku’uipo” marks the thirteenth full game release in the NTR branch of the beWilderverse. It’s the first fully focused character release for Asana, and the start of our third track in the game, our third arc in deep development. Noe turns to just about the most openminded soul she knows when some longing feelings start to eat at her. Little does she know it’s only the start of something special, something between two open women, if only Noe can see it in time. This version is full of extended scenes with the Hawaiian honey, so much so that it’s almost all story, all the way! So…”

… Enjoy our main course of Noemi’s Toscana Rebirth!


Download Link (Win): NTR v0.13 Windows

Download Link (Mac): NTR v0.13 Mac (Catalina OS Users see Known Issues)

Download Link (Lin): NTR v0.13 Linux

Reminder! Just a heads up, remember that if you are playing with saves from before v0.12, Save Files now are located in AppData folder (or non-Windows equivalent) instead of the root folder!


Noemi’s Toscana Rebirth v0.13 – Ku’uipo

This update adds a new slate of 18 fresh days, all for Noe to get a lot looser. That’s up 210 days, or 7 whole months, of Noe workin' it! This version adds a big bump to the Asana arc, bring her to 6 scenes and a lot of tender closeness should you open up your mind to match. In and out of the studio, she has an unexpected pull on our heroine, but will Noe let herself fall into the older woman's hands? That's for you to decide now!

- Technical information

⦁Version: 0.13 (“Ku’uipo” Release)
⦁Weight: 2.31 GB
⦁Weight Packed: 1.74 GB

- By artist request, we have reduced image compression on our CGs for a better, cleaner, crisper image experience. This is why the file size has jumped by a wide margin (x2) for this version. That’s the trade off, and we will be listening to player feedback on this going forward, whether the quality jump is worth it.

- Content

⦁4 Full Scenes (for 60 Total). 

⦁95 New Scene Rendered CGs (for 818 Total)

⦁ 2 New Gameplay Rendered CGs (for 161 Total)

- 1 New Waitressing Outcome for Noemi, the second and last Lv2 Good outcome. It is automatically unlocked and added to the pool as Noe reached 4+ Nerve.

- 1 New Poker (Self Improvement) for Noemi on the Downtime segments, brining that event line to #4 now.

⦁ Added 18 new days to the playable game time for True Mode (now up until the start of Day 210 / Month 8 Day 1 - Monday)

⦁ 2 New Permanent Outfits: Asana’s Sea Breeze tied sarong party dress, and Clair’s “Going Out” party leathers.

- Features

⦁Continuation of the Asana arc, it’s first focused development update, bringing the third majorly developed character arc to 6 scenes total now.

⦁Expanded the range of the game’s playing style with a third track along with our arc, with new content tied to the Open Mind stat, as well as scenes to unlock at Asana’s studio during Noemi’s days off, now alongside Beck (Competitive) and Damon (Romance).

⦁Opened up the content types and fetishes with the addition of Lesbian scenes, with future additions to come as Asana’s arc develops.

⦁Added Noe’s second Waitress Lv2 Good outcome to the Restaurant Manager section, completing her first subblock of Waitressing outcomes.

- Community Feedback

⦁ We’ve fixed a numerical indexing issue on the end of version / days left count which would consider the last full day of play as the 0 count, and read out -1 on the day the end of version would take place. It also wrongly gave the day before the final day as the last day. Thanks to a few people for this notification.

⦁ We’ve taken another pass on the Sal traps for this version. Now successful counters will only hit Sal’s rep by 1-2 points instead of 2-5 for all Lv1 traps (currently the only implemented level). This should mean that Sal will have a better chance of keeping a semi-stable rep during the gameplay making him slightly more challenging, but not causing players to have to alter their playstyle. Other bonuses for a successful counter are as yet untouched. Thanks to haywire_hero for bringing this situation to our attention.

- Known Issues

⦁ There is an issue with Mac OS's Catalina which is not addressable by us on the developer side, but can be worked around on the user's end. "Problem is specifically with the guardian system that won't let un-noterized applications run on Catalina. The solution is to chmod -R 777 "/appdirectory/" from the terminal as the application did not have the executable flag set. (Example: chmod -R 777 ~/Desktop/AoH_017_Mac). After this guardian catches it and control clicking on the app lets it be opened." Repeat: Then you've got to CONTROL+Click (not double click like normal). That should allow the app package to run, if not, please tell us!

⦁ We’ve altered the way in which Repeat scenes are found and loaded in the Downtime section, as we eliminated a bug that allowed the game to skip over the next outcome in the activity chain if you already met the conditions for later ones. This means now players will see them in order as they should, however it may also mean that occasionally you will see the current repeatable 1 extra time more than needed if you increase the corresponding stats via scenes. It is a minor nuisance, but one we will look to correct in the future. For now, you may see a handful of repeatable 2-3 times instead of 1-2, rather than skip any.

We are thrilled to report that there are no other known issues at this time. Please do inform us via message or our Discord server if you do come across any, we sincerely mean that.

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