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Heydi-ho our Daring fan! She’s back to y’all at last, and she’s bringing that booty with her! Don’t forget those twin weapons of hers, those damn fine tits, that blow us all way! Yes, at long last, Natasha Romanov is back in Heels! Get ready for another splash in the beWilder pool, and this one if more than just frivolous fun… Will Nat make it out of Mission #2 in on piece now that the dust is settling? Can you handle the truth that Miller has to offer you, and can you even trust him anymore? What would you do to help a neighbour in need, can you step in between a feuding family and make everyone come away with a smile? Find out for yourself as you take hold of our Red Head, she’s in you lap now so have at Agents of Heels v0.11! And look, we now have Mac and Linux builds too!

 

Download Link (Win): Agents of Heels v0.11.0 Link!

Download Link (Mac): Agents of Heels v0.11.0 Link!

Download Link (Linux): Agents of Heels v0.11.0 Link!

 

0.11.0 Patch Notes

- Technical information

⦁ Version: 0.11.0
⦁ Weight: 2.5 GB
⦁ Weight Packed: 1.72 GB

- Content

⦁ Added a whole new day to the gameplay!

⦁ Added 3 full new scenes, 2 Main Story scenes to kick of the Act 3 phase, and 1 Secondary scene further the side story fun.

[SPOILER] 1 Main story scene with Scout to wrap up Mission #2’s outcomes. It come in 4, yes 4 full variants to account for the main outcomes of Mission #2 as we return to a 3 Nat branching story.

[SPOILER] 1 Main story scene focusing on Miller, answering many of the questions that have been swirling around so far, including the Origins of B.R.A.S.S.. This one comes in 3 variants, with two distinct art paths (couch and pool), depending on important story events so far.

[SPOILER] 1 Secondary Story Scene in Kate’s secondary fun path. This scene is on for all beWilder fans, some real beWilderverse building as well as plenty of x-rated content. This scene comes with multiple choices and paths, including a whopping 41 CGs, making it not only one of the longest scenes we’ve ever done, but even longer than some of the Mission #2 paths. 

⦁ 77 new CGs, 29,000 new words of Text and Dialogue.

- Features

⦁ The kick off of Act 3 to the story, the last Act in the Main plot, and a return to pushing ahead of our secondary scenes where Nat has her fun and the beWilderverse can expand wider, not just deeper. 

⦁ A restructuring of the main branches after Mission #2, catching all major outcomes of the epic event, parsing out the consequences and returning to a 3 Nat structure (Good, Corrupt and Bad) now that players have had a second point in the story to pivot paths and steer towards particular ends.

⦁ Planting (and first look) of a joining plotline that brings both Agents of Heels and Noemi’s Toscana Rebirth branches of the beWilderverse, a storyline that’s been nearly two years in the waiting and will be prominent in our content over the next few months.

- Community Feedback

⦁ Thanks to an outcry of demand, not all of which we were able to keep track in fact, we’ve brought back our much sought after Mac and Linux builds! We hope y’all will enjoy them and will help us make sure the are as well made and highly functioning as our Windows. We know you will!

⦁ Kate is back! It’s been oh so long since she’s had some screen time! For the last few updates we’ve been pushing the story further, but now it’s time to get more side special sweetness back in motion too! We were going to hold this scene back a while yet as we’ve got something else in the pipeline to fit along side it, but thanks to extreme popular demand we just couldn’t keep her in the stable any longer. She’s back, she’s got something to say, and even more to do!
 

- Known Issues

⦁ A potential bug that still needs to be investigated. Despite the player choosing to reject the Infection pop-up, it may be possible the low-infected Nat can still see the park running scenes where her pants rip, and the follow up tease/handjob of the park bum. Those should be exclusive to the high-infected path. We didn’t have time to do a full check ourselves this release, but player who do experience this (if any), please let us know and we’ll see what we can do when we can do it.

⦁ There is a known issue involving the main story and conditions on the Nat character paths. If the play ignores the main story tom the point they miss completing Mission #1 (Day 5) by the time Mission #2 kicks off (Day 12), they will be stuck in a limbo state of having missed the main plot of the game. We will be resolving this minuscule player experience in future versions, possible with a Bad End since Nat has purposely ignored all story actions until after it’s too late to resolve the story. Anyway, a heads up on it, try not to do that alright?

And there we have it, out Nat is back in black and all suited up! Now go strip her back down! That’s where the fun is after all. Have a go at what is by some counts out biggest update yet, and what should be a Hell of a return to a Natasha gone wild, and the original cloak and dagger slice of the beWilderverse as its back on your Daring screens! So run wild, and listen closely, as some serious answers come your way… and keep that libido high because you’ll need it! We’re off to finish putting Noemi through some more madness now too, so enjoy yourself here and we’ll see you back here come soon enough of more of that mature magic for both lour leading ladies! So until then…


Be Daring and beWilder! 

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