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Content

  • VR Hands with physics and animations
  • Improved Game Restart
  • Left Control Touchpad/Joystick now does snap turns
  • Improved teleport effect
  • New console with animated interface to select what tools to bring up
  • Bring up the pump machine on demand to save performance when not needed
  • Added physic sounds to many object to add realism when colliding
  • Improved scene lighting and removed ugly shadow banding
  • Improved post effects to make game look more stylized
  • Added basic dematerializing materials to automata model
  • Added audio reverb effect to enhance immersion
  • Updated to Unity 2017
  • Fixed a bunch of bugs and did a little bit of performance improvements

Also I implemented 2 different physics mechanics for each hand, I will post a poll in a couple of days with more details, but check which hand feels better when interacting with other things, the Left or the Right.

I will also do some poll on a few things I will be working next, I want to know what do you want me to do.

Finally, if you noticed I integrated Discord, I will also post about that shortly.


Thanks everyone for your support!


- Znel

Files

Comments

FirePrince

I dunno if this is the right place to post issues but I noticed that the milker cups only attach to the right breast

PTha

will this work on PC without VR - just keyboard or gamepad?

Rob Cram

Good Job!

Mr Static

Yep, just choose desktop mode when you reach the main menu.

Anonymous

Looks amazing currently out of town can’t wait to try the new beta once home question did you happened to add or plan on implementing a cross hair for the disintegration gun so we are know where are aiming in vr ?

ZnelArts

Im thinking of adding that later in the game as a weapon upgrade, I may release it in a beta tho for testing

Anonymous

Can't actually rotate the teleporter?