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Did you know we now have 9 people working for the studio (and not all of them are working on Shards of Eradine)?

The support from all my wonderful Patreons for Shards has been amazing, and with the end being in sight for her I just wanted to confirm something Ive been illuding to now for some time: we are working on another 2 titles that will continue after V1 of Shards of Eradine.

Whilst both are in the very early stages of conception, and most importantly not distracting from getting SoE finished, we have a new writer joining us to focus on new projects and editorialise the final draft of SoE content and I am busy making arrangements for 2017 at an operational level.

The first project we are announcing today is Lair of the Succubus!

Set in the Dark Zone of Shards of Eradine, it will be a visual novel where the protagonist gets to explore the sexy and sometimes disturbing lair of the queen demon girl herself.

At present we are still exploring the art direction the game but we have a full opening chapter with 10 chapters outlined, a sketch map of the entire lair itself and concept for some of the puzzles within the game.

The plan is for it to be very noir compared to SoE so will be a very different experience whilst remaining within the world and involve some of the core concepts behind SoE, such as the shards themselves playing an integral part in the plot. 

So, of course this content and updates will all be Patreon exclusive as we transition from just working on Shards of Eradine with access to some very early concept art and a preview of the first chapter coming very soon to alpha release level Patreons over the coming weeks!

Again, thanking everyone for their continued support of the studio and looking forward to exploring a couple of new directions for the worlds of Shards of Eradine with you all on board.

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