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Some update- I got some feedback, i will try to make it look more natural and  realistic as possible, meanwhile you can reduce hair length in LOOK, and edit LIGHTING in hair setting to adjust it. THANKS

This are Optimized Facial & Arm hairs, also called Peach / Fuzz Hair. First two image are Ref not VAM Render.

Everyone has this hair if they are not shaved. its help break that sharp contrast bw skin and background and make skin kind of soft.

Peach Hair helps to make Skin Softer compared to glossy skin.

Facial Hair has 3 Versions-

  • 1-Peach Fuzz Hair Head
  • 2-Peach Fuzz Hair Head Quality
  • 3-Peach Fuzz Hair Head Light

Arm hair is devided into 4 parts-

  • 1-Peach Fuzz Hair Sholder
  • 2-Peach Fuzz Hair Arm
  • 3-Peach Fuzz Hair Forearm
  • 4-Peach Fuzz Hair Hand

 Instruction 

Just equip it in hair and adjust it via Physic/Hair multiplyer and Look/Width.

Anti Aliasing MSAA 8X  or 4k Resulation  is  recommended .

 Peach Fuzz Hair Head Quality is best but demanding.

Get it from here

 https://www.patreon.com/posts/40178865 

Updated ver

 https://www.patreon.com/posts/40363513 

I will also release full body peach fuzz hair for higher tier.

Thanks for continues Support. Truly

Files

Comments

Konstantin

Great idea, but isnt it a bit too much hair for the face as it looks on your render pics?

Zuzakiin

Brilliant. such a minor thing (but probably complex to add; this is the first I've seen fuzz in a simulation and not a render.), often unwanted in real life, but niggles the subconscious when it's not there, even if one thinks they like the hairless look. The same method might be able to add hair to nose and ear, other places too. much better than baked textures. texture... wonders if it could be tweaked/ option to to appear on areas affected by a transparent color via decal texture. Would open up options like custom shaving writing and stranger things. Looks at other things you've made... especially subsurface, tessellation, eyes, and fuzz. This kinda things needs to be encouraged. Patreon gained.

HunTingSuccuBus

offcouse i will edit material to make it blend with skin and keep improving it....its break that sharp contraast bw skin and background and make skin kind of soft.